STR_0000_CANNOT_REMOVE_OBSTACLES        :{WHITE}Cannot remove obstacles on land
STR_0001_OFF_EDGE_OF_MAP                :{WHITE}Off edge of map
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP       :{WHITE}Too close to edge of map
STR_0003_NOT_ENOUGH_CASH_REQUIRES       :{WHITE}Not enough cash - requires {CURRENCY}
STR_0004                                :{WHITE}{CURRENCY64}
STR_0005                                :{RED}{CURRENCY64}
STR_0006                                :
STR_0007_FLAT_LAND_REQUIRED             :{WHITE}Flat land required
STR_0008_WAITING                        :{BLACK}Waiting: {WHITE}{STRING}
STR_0009                                :{WHITE}{STRING}
STR_000A_EN_ROUTE_FROM                  :{WHITE}{STRING}{YELLOW}  (en-route from
STR_000B                                :{YELLOW}{STATION})
STR_000C_ACCEPTS                        :{BLACK}Accepts: {WHITE}
STR_000D_ACCEPTS                        :{BLACK}Accepts: {GOLD}
STR_000E                                :
STR_000F_PASSENGERS                     :Passengers
STR_0010_COAL                           :Coal
STR_0011_MAIL                           :Mail
STR_0012_OIL                            :Oil
STR_0013_LIVESTOCK                      :Livestock
STR_0014_GOODS                          :Goods
STR_0015_GRAIN                          :Grain
STR_0016_WOOD                           :Wood
STR_0017_IRON_ORE                       :Iron Ore
STR_0018_STEEL                          :Steel
STR_0019_VALUABLES                      :Valuables
STR_001A_COPPER_ORE                     :Copper Ore
STR_001B_MAIZE                          :Maize
STR_001C_FRUIT                          :Fruit
STR_001D_DIAMONDS                       :Diamonds
STR_001E_FOOD                           :Food
STR_001F_PAPER                          :Paper
STR_0020_GOLD                           :Gold
STR_0021_WATER                          :Water
STR_0022_WHEAT                          :Wheat
STR_0023_RUBBER                         :Rubber
STR_0024_SUGAR                          :Sugar
STR_0025_TOYS                           :Toys
STR_0026_CANDY                          :Candy
STR_0027_COLA                           :Cola
STR_0028_COTTON_CANDY                   :Cotton Candy
STR_0029_BUBBLES                        :Bubbles
STR_002A_TOFFEE                         :Toffee
STR_002B_BATTERIES                      :Batteries
STR_002C_PLASTIC                        :Plastic
STR_002D_FIZZY_DRINKS                   :Fizzy Drinks
STR_002E                                :
STR_002F_PASSENGER                      :Passenger
STR_0030_COAL                           :Coal
STR_0031_MAIL                           :Mail
STR_0032_OIL                            :Oil
STR_0033_LIVESTOCK                      :Livestock
STR_0034_GOODS                          :Goods
STR_0035_GRAIN                          :Grain
STR_0036_WOOD                           :Wood
STR_0037_IRON_ORE                       :Iron Ore
STR_0038_STEEL                          :Steel
STR_0039_VALUABLES                      :Valuables
STR_003A_COPPER_ORE                     :Copper Ore
STR_003B_MAIZE                          :Maize
STR_003C_FRUIT                          :Fruit
STR_003D_DIAMOND                        :Diamond
STR_003E_FOOD                           :Food
STR_003F_PAPER                          :Paper
STR_0040_GOLD                           :Gold
STR_0041_WATER                          :Water
STR_0042_WHEAT                          :Wheat
STR_0043_RUBBER                         :Rubber
STR_0044_SUGAR                          :Sugar
STR_0045_TOY                            :Toy 
STR_0046_CANDY                          :Candy
STR_0047_COLA                           :Cola
STR_0048_COTTON_CANDY                   :Cotton Candy
STR_0049_BUBBLE                         :Bubble
STR_004A_TOFFEE                         :Toffee
STR_004B_BATTERY                        :Battery
STR_004C_PLASTIC                        :Plastic
STR_004D_FIZZY_DRINK                    :Fizzy Drink
STR_004E                                :
STR_004F_PASSENGER                      :{COMMA16} passenger
STR_0050_TON_OF_COAL                    :{COMMA16} ton of coal
STR_0051_BAG_OF_MAIL                    :{COMMA16} bag of mail
STR_0052_OF_OIL                         :{VOLUME} of oil
STR_0053_ITEM_OF_LIVESTOCK              :{COMMA16} item of livestock
STR_0054_CRATE_OF_GOODS                 :{COMMA16} crate of goods
STR_0055_TON_OF_GRAIN                   :{COMMA16} ton of grain
STR_0056_TON_OF_WOOD                    :{COMMA16} ton of wood
STR_0057_TON_OF_IRON_ORE                :{COMMA16} ton of iron ore
STR_0058_TON_OF_STEEL                   :{COMMA16} ton of steel
STR_0059_BAG_OF_VALUABLES               :{COMMA16} bag of valuables
STR_005A_TON_OF_COPPER_ORE              :{COMMA16} ton of copper ore
STR_005B_TON_OF_MAIZE                   :{COMMA16} ton of maize
STR_005C_TON_OF_FRUIT                   :{COMMA16} ton of fruit
STR_005D_BAG_OF_DIAMONDS                :{COMMA16} bag of diamonds
STR_005E_TON_OF_FOOD                    :{COMMA16} ton of food
STR_005F_TON_OF_PAPER                   :{COMMA16} ton of paper
STR_0060_BAG_OF_GOLD                    :{COMMA16} bag of gold
STR_0061_OF_WATER                       :{VOLUME} of water
STR_0062_TON_OF_WHEAT                   :{COMMA16} ton of wheat
STR_0063_OF_RUBBER                      :{VOLUME} of rubber
STR_0064_TON_OF_SUGAR                   :{COMMA16} ton of sugar
STR_0065_TOY                            :{COMMA16} toy
STR_0066_BAG_OF_CANDY                   :{COMMA16} bag of candy
STR_0067_OF_COLA                        :{VOLUME} of cola
STR_0068_TON_OF_COTTON_CANDY            :{COMMA16} ton of cotton candy
STR_0069_BUBBLE                         :{COMMA16} bubble
STR_006A_TON_OF_TOFFEE                  :{COMMA16} ton of toffee
STR_006B_BATTERY                        :{COMMA16} battery
STR_006C_OF_PLASTIC                     :{VOLUME} of plastic
STR_006D_FIZZY_DRINK                    :{COMMA16} fizzy drink
STR_006E                                :
STR_006F_PASSENGERS                     :{COMMA16} passengers
STR_0070_TONS_OF_COAL                   :{COMMA16} tons of coal
STR_0071_BAGS_OF_MAIL                   :{COMMA16} bags of mail
STR_0072_OF_OIL                         :{VOLUME} of oil
STR_0073_ITEMS_OF_LIVESTOCK             :{COMMA16} items of livestock
STR_0074_CRATES_OF_GOODS                :{COMMA16} crates of goods
STR_0075_TONS_OF_GRAIN                  :{COMMA16} tons of grain
STR_0076_TONS_OF_WOOD                   :{COMMA16} tons of wood
STR_0077_TONS_OF_IRON_ORE               :{COMMA16} tons of iron ore
STR_0078_TONS_OF_STEEL                  :{COMMA16} tons of steel
STR_0079_BAGS_OF_VALUABLES              :{COMMA16} bags of valuables
STR_007A_TONS_OF_COPPER_ORE             :{COMMA16} tons of copper ore
STR_007B_TONS_OF_MAIZE                  :{COMMA16} tons of maize
STR_007C_TONS_OF_FRUIT                  :{COMMA16} tons of fruit
STR_007D_BAGS_OF_DIAMONDS               :{COMMA16} bags of diamonds
STR_007E_TONS_OF_FOOD                   :{COMMA16} tons of food
STR_007F_TONS_OF_PAPER                  :{COMMA16} tons of paper
STR_0080_BAGS_OF_GOLD                   :{COMMA16} bags of gold
STR_0081_OF_WATER                       :{VOLUME} of water
STR_0082_TONS_OF_WHEAT                  :{COMMA16} tons of wheat
STR_0083_OF_RUBBER                      :{VOLUME} of rubber
STR_0084_TONS_OF_SUGAR                  :{COMMA16} tons of sugar
STR_0085_TOYS                           :{COMMA16} toys
STR_0086_BAGS_OF_CANDY                  :{COMMA16} bags of candy
STR_0087_OF_COLA                        :{VOLUME} of cola
STR_0088_TONS_OF_COTTON_CANDY           :{COMMA16} tons of cotton candy
STR_0089_BUBBLES                        :{COMMA16} bubbles
STR_008A_TONS_OF_TOFFEE                 :{COMMA16} tons of toffee
STR_008B_BATTERIES                      :{COMMA16} batteries
STR_008C_OF_PLASTIC                     :{VOLUME} of plastic
STR_008D_FIZZY_DRINKS                   :{COMMA16} fizzy drinks
STR_008E                                :
STR_008F_PS                             :{TINYFONT}PS
STR_0090_CL                             :{TINYFONT}CL
STR_0091_ML                             :{TINYFONT}ML
STR_0092_OL                             :{TINYFONT}OL
STR_0093_LV                             :{TINYFONT}LV
STR_0094_GD                             :{TINYFONT}GD
STR_0095_GR                             :{TINYFONT}GR
STR_0096_WD                             :{TINYFONT}WD
STR_0097_OR                             :{TINYFONT}OR
STR_0098_ST                             :{TINYFONT}ST
STR_0099_VL                             :{TINYFONT}VL
STR_009A_CO                             :{TINYFONT}CO
STR_009B_MZ                             :{TINYFONT}MZ
STR_009C_FT                             :{TINYFONT}FT
STR_009D_DM                             :{TINYFONT}DM
STR_009E_FD                             :{TINYFONT}FD
STR_009F_PR                             :{TINYFONT}PR
STR_00A0_GD                             :{TINYFONT}GD
STR_00A1_WR                             :{TINYFONT}WR
STR_00A2_WH                             :{TINYFONT}WH
STR_00A3_RB                             :{TINYFONT}RB
STR_00A4_SG                             :{TINYFONT}SG
STR_00A5_TY                             :{TINYFONT}TY
STR_00A6_SW                             :{TINYFONT}SW
STR_00A7_CL                             :{TINYFONT}CL
STR_00A8_CF                             :{TINYFONT}CF
STR_00A9_BU                             :{TINYFONT}BU
STR_00AA_TF                             :{TINYFONT}TF
STR_00AB_BA                             :{TINYFONT}BA
STR_00AC_PL                             :{TINYFONT}PL
STR_00AD_FZ                             :{TINYFONT}FZ
STR_00AE                                :{WHITE}{DATE_SHORT}
STR_00AF                                :{WHITE}{DATE_LONG}
STR_00B0_MAP                            :{WHITE}Map - {STRING}
STR_00B1_GAME_OPTIONS                   :{WHITE}Game Options
STR_00B2_MESSAGE                        :{YELLOW}Message
STR_00B3_MESSAGE_FROM                   :{YELLOW}Message from {STRING}
STR_00B4_CAN_T_DO_THIS                  :{WHITE}Can't do this....
STR_00B5_CAN_T_CLEAR_THIS_AREA          :{WHITE}Can't clear this area....
STR_00B6_COPYRIGHT_1995_CHRIS_SAWYER    :{BLACK}Copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_00B7_VERSION_3_02_011_11TH_OCTOBER  :{BLACK}Version 3.02.011  11th October 1996 17:23:14
STR_00B8_DESIGNED_PROGRAMMED_BY         :{BLACK}Designed & Programmed by Chris Sawyer
STR_00B9_GRAPHICS_BY_SIMON_FOSTER       :{BLACK}Graphics by Simon Foster
STR_00BA_WINDOWS_95_CONVERSION_BY       :{BLACK}Windows'95 conversion by FISH (UK) Ltd.{}Programmed by Joe Booth{}Additional code by Nick Tuckett{}Win'95 specific code {COPYRIGHT} 1996 FISH Technology Group{}{}Music by John Broomhall{}Sound Programming by Andrew Parton{}{}Quality Assurance:{}Andrew Luckett, Don Witcombe, Craig Lear, Daniel Luton, Justin Manning,{}Jason Sampson, Darren Kirby, Phil McDonnell, Patrice Stauder{}{}Produced by Grant Dean and James Hawkins{}Producer for ITOCHU: Yasuo Kojima{}Executive Producer: Mike Rudderham{}{}Thanks to: Jacqui Lyons at Marjacq Micro{}
STR_00BB_MEMORY_K_K_UNUSED              :{BLACK}Memory: {COMMA32}K ({COMMA32}K unused)
STR_00BC_MEMORY_MANAGER                 :{BLACK}Memory Manager:{STRING}{STRING}{STRING}{STRING}{STRING}
STR_00BD_PROCESSOR_80_86                :{BLACK}Processor: 80{COMMA8}86
STR_00BE_GRAPHICS_VESA                  :{BLACK}Graphics: VESA (
STR_00BF_VESA                           :VESA (
STR_00C0_ATI                            :ATI
STR_00C1_TRIDENT                        :Trident
STR_00C2_OAK_TECHNOLOGIES               :Oak Technologies
STR_00C3_TSENG_LABS                     :Tseng Labs
STR_00C4_PARADISE                       :Paradise
STR_00C5                                :{BLACK}{CROSS}
STR_00C6                                :{SILVER}{CROSS}
STR_00C7_QUIT                           :{WHITE}Quit
STR_00C8_YES                            :{BLACK}Yes
STR_00C9_NO                             :{BLACK}No
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO       :{YELLOW}Are you sure you want to abandon this game and return to {STRING}?
STR_00CB_1                              :{BLACK}1
STR_00CC_2                              :{BLACK}2
STR_00CD_3                              :{BLACK}3
STR_00CE_4                              :{BLACK}4
STR_00CF_5                              :{BLACK}5
STR_00D0_NOTHING                        :Nothing
STR_00D1_DARK_BLUE                      :Dark Blue
STR_00D2_PALE_GREEN                     :Pale Green
STR_00D3_PINK                           :Pink
STR_00D4_YELLOW                         :Yellow
STR_00D5_RED                            :Red
STR_00D6_LIGHT_BLUE                     :Light Blue
STR_00D7_GREEN                          :Green
STR_00D8_DARK_GREEN                     :Dark Green
STR_00D9_BLUE                           :Blue
STR_00DA_CREAM                          :Cream
STR_00DB_MAUVE                          :Mauve
STR_00DC_PURPLE                         :Purple
STR_00DD_ORANGE                         :Orange
STR_00DE_BROWN                          :Brown
STR_00DF_GREY                           :Grey
STR_00E0_WHITE                          :White
STR_00E1_TOO_MANY_VEHICLES_IN_GAME      :{WHITE}Too many vehicles in game
STR_00E2                                :{BLACK}{COMMA16}
STR_00E3                                :{RED}{COMMA16}
STR_00E4_LOCATION                       :{BLACK}Location
STR_00E5_CONTOURS                       :Contours
STR_00E6_VEHICLES                       :Vehicles
STR_00E7_INDUSTRIES                     :Industries
STR_00E8_ROUTES                         :Routes
STR_00E9_VEGETATION                     :Vegetation
STR_00EA_OWNERS                         :Owners
STR_00EB_ROADS                          :{BLACK}{TINYFONT}Roads
STR_00EC_RAILROADS                      :{BLACK}{TINYFONT}Railroads
STR_00ED_STATIONS_AIRPORTS_DOCKS        :{BLACK}{TINYFONT}Stations/Airports/Docks
STR_00EE_BUILDINGS_INDUSTRIES           :{BLACK}{TINYFONT}Buildings/Industries
STR_00EF_VEHICLES                       :{BLACK}{TINYFONT}Vehicles
STR_00F0_100M                           :{BLACK}{TINYFONT}100m
STR_00F1_200M                           :{BLACK}{TINYFONT}200m
STR_00F2_300M                           :{BLACK}{TINYFONT}300m
STR_00F3_400M                           :{BLACK}{TINYFONT}400m
STR_00F4_500M                           :{BLACK}{TINYFONT}500m
STR_00F5_TRAINS                         :{BLACK}{TINYFONT}Trains
STR_00F6_ROAD_VEHICLES                  :{BLACK}{TINYFONT}Road Vehicles
STR_00F7_SHIPS                          :{BLACK}{TINYFONT}Ships
STR_00F8_AIRCRAFT                       :{BLACK}{TINYFONT}Aircraft
STR_00F9_TRANSPORT_ROUTES               :{BLACK}{TINYFONT}Transport Routes
STR_00FA_COAL_MINE                      :{BLACK}{TINYFONT}Coal Mine
STR_00FB_POWER_STATION                  :{BLACK}{TINYFONT}Power Station
STR_00FC_FOREST                         :{BLACK}{TINYFONT}Forest
STR_00FD_SAWMILL                        :{BLACK}{TINYFONT}Sawmill
STR_00FE_OIL_REFINERY                   :{BLACK}{TINYFONT}Oil Refinery
STR_00FF_FARM                           :{BLACK}{TINYFONT}Farm
STR_0100_FACTORY                        :{BLACK}{TINYFONT}Factory
STR_0101_PRINTING_WORKS                 :{BLACK}{TINYFONT}Printing Works
STR_0102_OIL_WELLS                      :{BLACK}{TINYFONT}Oil Wells
STR_0103_IRON_ORE_MINE                  :{BLACK}{TINYFONT}Iron Ore Mine
STR_0104_STEEL_MILL                     :{BLACK}{TINYFONT}Steel Mill
STR_0105_BANK                           :{BLACK}{TINYFONT}Bank
STR_0106_PAPER_MILL                     :{BLACK}{TINYFONT}Paper Mill
STR_0107_GOLD_MINE                      :{BLACK}{TINYFONT}Gold Mine
STR_0108_FOOD_PROCESSING_PLANT          :{BLACK}{TINYFONT}Food Processing Plant
STR_0109_DIAMOND_MINE                   :{BLACK}{TINYFONT}Diamond Mine
STR_010A_COPPER_ORE_MINE                :{BLACK}{TINYFONT}Copper Ore Mine
STR_010B_FRUIT_PLANTATION               :{BLACK}{TINYFONT}Fruit Plantation
STR_010C_RUBBER_PLANTATION              :{BLACK}{TINYFONT}Rubber Plantation
STR_010D_WATER_SUPPLY                   :{BLACK}{TINYFONT}Water Supply
STR_010E_WATER_TOWER                    :{BLACK}{TINYFONT}Water Tower
STR_010F_LUMBER_MILL                    :{BLACK}{TINYFONT}Lumber Mill
STR_0110_COTTON_CANDY_FOREST            :{BLACK}{TINYFONT}Cotton Candy Forest
STR_0111_CANDY_FACTORY                  :{BLACK}{TINYFONT}Candy Factory
STR_0112_BATTERY_FARM                   :{BLACK}{TINYFONT}Battery Farm
STR_0113_COLA_WELLS                     :{BLACK}{TINYFONT}Cola Wells
STR_0114_TOY_SHOP                       :{BLACK}{TINYFONT}Toy Shop
STR_0115_TOY_FACTORY                    :{BLACK}{TINYFONT}Toy Factory
STR_0116_PLASTIC_FOUNTAINS              :{BLACK}{TINYFONT}Plastic Fountains
STR_0117_FIZZY_DRINK_FACTORY            :{BLACK}{TINYFONT}Fizzy Drink Factory
STR_0118_BUBBLE_GENERATOR               :{BLACK}{TINYFONT}Bubble Generator
STR_0119_TOFFEE_QUARRY                  :{BLACK}{TINYFONT}Toffee Quarry
STR_011A_SUGAR_MINE                     :{BLACK}{TINYFONT}Sugar Mine
STR_011B_RAILROAD_STATION               :{BLACK}{TINYFONT}Railroad Station
STR_011C_TRUCK_LOADING_BAY              :{BLACK}{TINYFONT}Truck Loading Bay
STR_011D_BUS_STATION                    :{BLACK}{TINYFONT}Bus Station
STR_011E_AIRPORT_HELIPORT               :{BLACK}{TINYFONT}Airport/Heliport
STR_011F_DOCK                           :{BLACK}{TINYFONT}Dock
STR_0120_ROUGH_LAND                     :{BLACK}{TINYFONT}Rough Land
STR_0121_GRASS_LAND                     :{BLACK}{TINYFONT}Grass Land
STR_0122_BARE_LAND                      :{BLACK}{TINYFONT}Bare Land
STR_0123_FIELDS                         :{BLACK}{TINYFONT}Fields
STR_0124_TREES                          :{BLACK}{TINYFONT}Trees
STR_0125_ROCKS                          :{BLACK}{TINYFONT}Rocks
STR_0126_WATER                          :{BLACK}{TINYFONT}Water
STR_0127_NO_OWNER                       :{BLACK}{TINYFONT}No Owner
STR_0128_TOWNS                          :{BLACK}{TINYFONT}Towns
STR_0129_INDUSTRIES                     :{BLACK}{TINYFONT}Industries
STR_012A_DESERT                         :{BLACK}{TINYFONT}Desert
STR_012B_SNOW                           :{BLACK}{TINYFONT}Snow
STR_012C_MESSAGE                        :{WHITE}Message
STR_012D                                :{WHITE}{STRING}
STR_012E_CANCEL                         :{BLACK}Cancel
STR_012F_OK                             :{BLACK}OK
STR_0130_RENAME                         :{BLACK}Rename
STR_0131_TOO_MANY_NAMES_DEFINED         :{WHITE}Too many names defined
STR_0132_CHOSEN_NAME_IN_USE_ALREADY     :{WHITE}Chosen name in use already

STR_0133_WINDOWS                        :Windows
STR_0134_UNIX                           :Unix

STR_0139_IMPERIAL_MILES                 :Imperial (miles)
STR_013A_METRIC_KILOMETERS              :Metric (kilometers)
STR_013B_OWNED_BY                       :{WHITE}...owned by {STRING}
STR_013C_CARGO                          :{BLACK}Cargo
STR_013D_INFORMATION                    :{BLACK}Information
STR_013E_CAPACITIES                     :{BLACK}Capacities
STR_013F_CAPACITY                       :{BLACK}Capacity: {LTBLUE}{STRING}
STR_0140_NEW_GAME                       :{BLACK}New Game
STR_0141_LOAD_GAME                      :{BLACK}Load Game
STR_0142_TUTORIAL_DEMONSTRATION         :{BLACK}Tutorial / Demonstration
STR_0143_1_PLAYER                       :{BLACK}1 Player
STR_0144_2_PLAYERS                      :{BLACK}2 Players
STR_0145_2_PLAYER_LINK_SETUP            :{WHITE}2 Player Link Setup
STR_0146_ATTEMPT_CONNECTION             :{BLACK}Attempt Connection
STR_0147_UNABLE_TO_MAKE_CONNECTION      :{WHITE}Unable to make connection to remote computer
STR_0148_GAME_OPTIONS                   :{BLACK}Game Options
STR_0149                                :
STR_014A                                :
STR_014B_XMS                            : XMS
STR_014C_VCPI                           : VCPI
STR_014D_DPMI                           : DPMI
STR_014E_WINDOWS                        : Windows
STR_014F_OS_2                           : OS/2
STR_0150_SOMEONE                        :someone{SKIP16}{SKIP16}
STR_0151_MAP_OF_WORLD                   :Map of world
STR_0152_TOWN_DIRECTORY                 :Town directory
STR_0153_SUBSIDIES                      :Subsidies
STR_0154_OPERATING_PROFIT_GRAPH         :Operating profit graph
STR_0155_INCOME_GRAPH                   :Income graph
STR_0156_DELIVERED_CARGO_GRAPH          :Delivered cargo graph
STR_0157_PERFORMANCE_HISTORY_GRAPH      :Performance history graph
STR_0158_COMPANY_VALUE_GRAPH            :Company value graph
STR_0159_CARGO_PAYMENT_RATES            :Cargo payment rates
STR_015A_COMPANY_LEAGUE_TABLE           :Company league table
STR_015B_TRANSPORT_TYCOON_DELUXE        :{WHITE}OpenTTD
STR_015C_SAVE_GAME                      :Save game
STR_015D_LOAD_GAME                      :Load game
STR_015E_QUIT_GAME                      :Quit game
STR_015F_QUIT                           :Quit
STR_0160_ARE_YOU_SURE_YOU_WANT_TO       :{YELLOW}Are you sure you want to quit this game ?
STR_0161_QUIT_GAME                      :{WHITE}Quit Game
STR_0162_JAN                            :Jan
STR_0163_FEB                            :Feb
STR_0164_MAR                            :Mar
STR_0165_APR                            :Apr
STR_0166_MAY                            :May
STR_0167_JUN                            :Jun
STR_0168_JUL                            :Jul
STR_0169_AUG                            :Aug
STR_016A_SEP                            :Sep
STR_016B_OCT                            :Oct
STR_016C_NOV                            :Nov
STR_016D_DEC                            :Dec
STR_016E                                :{TINYFONT}{STRING}{}   {STRING}
STR_016F                                :{TINYFONT}{STRING}{}   {STRING}{}{NUMU16}
STR_0170                                :{TINYFONT}{STRING}-
STR_0171_PAUSE_GAME                     :{BLACK}Pause game
STR_0172_SAVE_GAME_ABANDON_GAME         :{BLACK}Save game, abandon game, quit
STR_0173_DISPLAY_LIST_OF_COMPANY        :{BLACK}Display list of company's stations
STR_0174_DISPLAY_MAP                    :{BLACK}Display map
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY     :{BLACK}Display map, town directory
STR_0176_DISPLAY_TOWN_DIRECTORY         :{BLACK}Display town directory
STR_0177_DISPLAY_COMPANY_FINANCES       :{BLACK}Display company finances information
STR_0178_DISPLAY_COMPANY_GENERAL        :{BLACK}Display company general information
STR_0179_DISPLAY_GRAPHS                 :{BLACK}Display graphs
STR_017A_DISPLAY_COMPANY_LEAGUE         :{BLACK}Display company league table
STR_017B_DISPLAY_LIST_OF_COMPANY        :{BLACK}Display list of company's trains
STR_017C_DISPLAY_LIST_OF_COMPANY        :{BLACK}Display list of company's road vehicles
STR_017D_DISPLAY_LIST_OF_COMPANY        :{BLACK}Display list of company's ships
STR_017E_DISPLAY_LIST_OF_COMPANY        :{BLACK}Display list of company's aircraft
STR_017F_ZOOM_THE_VIEW_IN               :{BLACK}Zoom the view in
STR_0180_ZOOM_THE_VIEW_OUT              :{BLACK}Zoom the view out
STR_0181_BUILD_RAILROAD_TRACK           :{BLACK}Build railroad track
STR_0182_BUILD_ROADS                    :{BLACK}Build roads
STR_0183_BUILD_SHIP_DOCKS               :{BLACK}Build ship docks
STR_0184_BUILD_AIRPORTS                 :{BLACK}Build airports
STR_0185_PLANT_TREES_PLACE_SIGNS        :{BLACK}Plant trees, place signs etc.
STR_0186_LAND_BLOCK_INFORMATION         :{BLACK}Land block information
STR_0187_OPTIONS                        :{BLACK}Options
STR_0188                                :{BLACK}{SMALLUPARROW}
STR_0189                                :{BLACK}{SMALLDOWNARROW}
STR_018A_CAN_T_CHANGE_SERVICING         :{WHITE}Can't change servicing interval...
STR_018B_CLOSE_WINDOW                   :{BLACK}Close window
STR_018C_WINDOW_TITLE_DRAG_THIS         :{BLACK}Window title - drag this to move window
STR_018D_DEMOLISH_BUILDINGS_ETC         :{BLACK}Demolish buildings etc. on a square of land
STR_018E_LOWER_A_CORNER_OF_LAND         :{BLACK}Lower a corner of land
STR_018F_RAISE_A_CORNER_OF_LAND         :{BLACK}Raise a corner of land
STR_0190_SCROLL_BAR_SCROLLS_LIST        :{BLACK}Scroll bar - scrolls list up/down
STR_0191_SHOW_LAND_CONTOURS_ON_MAP      :{BLACK}Show land contours on map
STR_0192_SHOW_VEHICLES_ON_MAP           :{BLACK}Show vehicles on map
STR_0193_SHOW_INDUSTRIES_ON_MAP         :{BLACK}Show industries on map
STR_0194_SHOW_TRANSPORT_ROUTES_ON       :{BLACK}Show transport routes on map
STR_0195_SHOW_VEGETATION_ON_MAP         :{BLACK}Show vegetation on map
STR_0196_SHOW_LAND_OWNERS_ON_MAP        :{BLACK}Show land owners on map
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF       :{BLACK}Toggle town names on/off on map
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR     :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
STR_0199_YEAR                           :{COMMA16} year ({COMMA16})
STR_019A_YEARS                          :{COMMA16} years ({COMMA16})
STR_019B_YEARS                          :{RED}{COMMA16} years ({COMMA16})
STR_019C_ROAD_VEHICLE                   :Road vehicle
STR_019D_AIRCRAFT                       :Aircraft
STR_019E_SHIP                           :Ship
STR_019F_TRAIN                          :Train
STR_01A0_IS_GETTING_OLD                 :{WHITE}{STRING} {COMMA16} is getting old
STR_01A1_IS_GETTING_VERY_OLD            :{WHITE}{STRING} {COMMA16} is getting very old
STR_01A2_IS_GETTING_VERY_OLD_AND        :{WHITE}{STRING} {COMMA16} is getting very old and urgently needs replacing
STR_01A3_LAND_AREA_INFORMATION          :{WHITE}Land Area Information
STR_01A4_COST_TO_CLEAR_N_A              :{BLACK}Cost to clear: {LTBLUE}N/A
STR_01A5_COST_TO_CLEAR                  :{BLACK}Cost to clear: {LTBLUE}{CURRENCY}
STR_01A6_N_A                            :N/A
STR_01A7_OWNER                          :{BLACK}Owner: {LTBLUE}{STRING}
STR_01A8_LOCAL_AUTHORITY                :{BLACK}Local authority: {LTBLUE}{STRING}
STR_01A9_NONE                           :None
STR_01AA_NAME                           :{BLACK}Name
STR_01AB                                :{BLACK}{TINYFONT}{STRING}
STR_01AC_1ST                            :1st
STR_01AD_2ND                            :2nd
STR_01AE_3RD                            :3rd
STR_01AF_4TH                            :4th
STR_01B0_5TH                            :5th
STR_01B1_6TH                            :6th
STR_01B2_7TH                            :7th
STR_01B3_8TH                            :8th
STR_01B4_9TH                            :9th
STR_01B5_10TH                           :10th
STR_01B6_11TH                           :11th
STR_01B7_12TH                           :12th
STR_01B8_13TH                           :13th
STR_01B9_14TH                           :14th
STR_01BA_15TH                           :15th
STR_01BB_16TH                           :16th
STR_01BC_17TH                           :17th
STR_01BD_18TH                           :18th
STR_01BE_19TH                           :19th
STR_01BF_20TH                           :20th
STR_01C0_21ST                           :21st
STR_01C1_22ND                           :22nd
STR_01C2_23RD                           :23rd
STR_01C3_24TH                           :24th
STR_01C4_25TH                           :25th
STR_01C5_26TH                           :26th
STR_01C6_27TH                           :27th
STR_01C7_28TH                           :28th
STR_01C8_29TH                           :29th
STR_01C9_30TH                           :30th
STR_01CA_31ST                           :31st
STR_01CB                                :{TINYFONT}{COMMA16}
STR_01CC_TOGGLE_LARGE_SMALL_MAP         :{BLACK}Toggle large/small map size
STR_01CD_SELECT_TUTORIAL_DEMONSTRATION  :{WHITE}Select Tutorial/Demonstration
STR_01CE_CARGO_ACCEPTED                 :{BLACK}Cargo accepted: {LTBLUE}{STRING}
STR_01CF_CARGO_ACCEPTED                 :{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}
STR_01D0_CARGO_ACCEPTED                 :{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING}
STR_01D1_8                              :({COMMA8}/8 {STRING})
STR_01D2_JAZZ_JUKEBOX                   :{WHITE}Jazz Jukebox
STR_01D3_SOUND_MUSIC                    :Sound/music
STR_01D4_SHOW_SOUND_MUSIC_WINDOW        :{BLACK}Show sound/music window
STR_01D5_ALL                            :{TINYFONT}All
STR_01D6_OLD_STYLE                      :{TINYFONT}Old Style
STR_01D7_NEW_STYLE                      :{TINYFONT}New Style
STR_01D8_EZY_STREET                     :{TINYFONT}Ezy Street
STR_01D9_CUSTOM_1                       :{TINYFONT}Custom 1
STR_01DA_CUSTOM_2                       :{TINYFONT}Custom 2
STR_01DB_MUSIC_VOLUME                   :{BLACK}{TINYFONT}Music Volume
STR_01DC_EFFECTS_VOLUME                 :{BLACK}{TINYFONT}Effects Volume
STR_01DD_MIN_MAX                        :{BLACK}{TINYFONT}MIN  '  '  '  '  '  '  MAX
STR_01DE_SKIP_TO_PREVIOUS_TRACK         :{BLACK}Skip to previous track in selection
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION:{BLACK}Skip to next track in selection
STR_01E0_STOP_PLAYING_MUSIC             :{BLACK}Stop playing music
STR_01E1_START_PLAYING_MUSIC            :{BLACK}Start playing music
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC      :{BLACK}Drag sliders to set music and sound effect volumes
STR_01E3                                :{DKGREEN}{TINYFONT}--
STR_01E4_0                              :{DKGREEN}{TINYFONT}0{COMMA8}
STR_01E5                                :{DKGREEN}{TINYFONT}{COMMA8}
STR_01E6                                :{DKGREEN}{TINYFONT}------
STR_01E7                                :{DKGREEN}{TINYFONT}"{STRING}"
STR_01E8_TRACK_XTITLE                   :{BLACK}{TINYFONT}Track{SETX 88}Title
STR_01E9_SHUFFLE                        :{TINYFONT}Shuffle
STR_01EA_PROGRAM                        :{TINYFONT}{BLACK}Program
STR_01EB_MUSIC_PROGRAM_SELECTION        :{WHITE}Music Program Selection
STR_01EC_0                              :{TINYFONT}{LTBLUE}0{COMMA16}   "{STRING}"
STR_01ED                                :{TINYFONT}{LTBLUE}{COMMA16}   "{STRING}"
STR_01EE_TRACK_INDEX                    :{TINYFONT}{BLACK}Track Index
STR_01EF_PROGRAM                        :{TINYFONT}{BLACK}Program - '{STRING}'
STR_01F0_CLEAR                          :{TINYFONT}{BLACK}Clear
STR_01F1_SAVE                           :{TINYFONT}{BLACK}Save
STR_01F2_CURRENT_PROGRAM_OF_MUSIC       :{BLACK}Current program of music tracks
STR_01F3_SELECT_ALL_TRACKS_PROGRAM      :{BLACK}Select 'all tracks' program
STR_01F4_SELECT_OLD_STYLE_MUSIC         :{BLACK}Select 'old style music' program
STR_01F5_SELECT_NEW_STYLE_MUSIC         :{BLACK}Select 'new style music' program
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED   :{BLACK}Select 'Custom 1' (user-defined) program
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED   :{BLACK}Select 'Custom 2' (user-defined) program
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1  :{BLACK}Clear current program (Custom1 or Custom2 only)
STR_01F9_SAVE_MUSIC_SETTINGS_TO         :{BLACK}Save music settings to disk
STR_01FA_CLICK_ON_MUSIC_TRACK_TO        :{BLACK}Click on music track to add to current program (Custom1 or Custom2 only)
STR_01FB_TOGGLE_PROGRAM_SHUFFLE         :{BLACK}Toggle program shuffle on/off
STR_01FC_SHOW_MUSIC_TRACK_SELECTION     :{BLACK}Show music track selection window
STR_01FD_CLICK_ON_SERVICE_TO_CENTER     :{BLACK}Click on service to center view on industry/town
STR_01FE_DIFFICULTY                     :{BLACK}Difficulty ({STRING})
STR_01FF                                :{TINYFONT}{BLACK}{DATE_LONG}
STR_0200_LAST_MESSAGE_NEWS_REPORT       :Last message/news report
STR_0201_MESSAGE_SETTINGS               :Message settings
STR_0202_SEND_MESSAGE                   :Send message
STR_0203_SHOW_LAST_MESSAGE_NEWS         :{BLACK}Show last message/news report, show message options
STR_0204_MESSAGE_OPTIONS                :{WHITE}Message Options
STR_0205_MESSAGE_TYPES                  :{BLACK}Message types:-
STR_0206_ARRIVAL_OF_FIRST_VEHICLE       :{YELLOW}Arrival of first vehicle at player's station
STR_0207_ARRIVAL_OF_FIRST_VEHICLE       :{YELLOW}Arrival of first vehicle at competitor's station
STR_0208_ACCIDENTS_DISASTERS            :{YELLOW}Accidents / disasters
STR_0209_COMPANY_INFORMATION            :{YELLOW}Company information
STR_020A_ECONOMY_CHANGES                :{YELLOW}Economy changes
STR_020B_ADVICE_INFORMATION_ON_PLAYER   :{YELLOW}Advice / information on player's vehicles
STR_020C_NEW_VEHICLES                   :{YELLOW}New vehicles
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE    :{YELLOW}Changes of cargo acceptance
STR_020E_SUBSIDIES                      :{YELLOW}Subsidies
STR_020F_GENERAL_INFORMATION            :{YELLOW}General information
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO:{WHITE}...too far from previous destination
STR_0211_TOP_COMPANIES_WHO_REACHED      :{BIGFONT}{BLACK}Top companies who reached 2050{}({STRING} Level)
STR_0212                                :{BIGFONT}{COMMA16}.
STR_0213_BUSINESSMAN                    :Businessman
STR_0214_ENTREPRENEUR                   :Entrepreneur
STR_0215_INDUSTRIALIST                  :Industrialist
STR_0216_CAPITALIST                     :Capitalist
STR_0217_MAGNATE                        :Magnate
STR_0218_MOGUL                          :Mogul
STR_0219_TYCOON_OF_THE_CENTURY          :Tycoon of the Century
STR_021A                                :{BIGFONT}'{STRING}'   ({COMMA16})
STR_021B_ACHIEVES_STATUS                :{BIGFONT}{STRING}{STRING} achieves '{STRING}' status!
STR_021C_OF_ACHIEVES_STATUS             :{BIGFONT}{STRING}{STRING} of {STRING} achieves '{STRING}' status!
STR_021D                                :{BLACK}
STR_021E                                :{WHITE}
STR_021F                                :{BLUE}{COMMA16}
STR_0220_CREATE_SCENARIO                :{BLACK}Create Scenario
STR_0221_TRANSPORT_TYCOON               :{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR                :{YELLOW}Scenario Editor
STR_0223_LAND_GENERATION                :{WHITE}Land Generation
STR_0224                                :{BLACK}{UPARROW}
STR_0225                                :{BLACK}{DOWNARROW}
STR_0226_RANDOM_LAND                    :{BLACK}Random Land
STR_0227_RESET_LAND                     :{BLACK}Reset Land
STR_0228_INCREASE_SIZE_OF_LAND_AREA     :{BLACK}Increase size of land area to lower/raise
STR_0229_DECREASE_SIZE_OF_LAND_AREA     :{BLACK}Decrease size of land area to lower/raise
STR_022A_GENERATE_RANDOM_LAND           :{BLACK}Generate random land
STR_022B_RESET_LANDSCAPE                :{BLACK}Reset landscape
STR_022C_RESET_LANDSCAPE                :{WHITE}Reset Landscape
STR_022D_ARE_YOU_SURE_YOU_WANT_TO       :{BLACK}Are you sure you want to reset the landscape?
STR_022E_LANDSCAPE_GENERATION           :{BLACK}Landscape generation
STR_022F_TOWN_GENERATION                :{BLACK}Town generation
STR_0230_INDUSTRY_GENERATION            :{BLACK}Industry generation
STR_0231_ROAD_CONSTRUCTION              :{BLACK}Road construction
STR_0232_VEGETATION_AND_OTHER_OBJECTS   :{BLACK}Vegetation and other objects
STR_0233_TOWN_GENERATION                :{WHITE}Town Generation
STR_0234_NEW_TOWN                       :{BLACK}New Town
STR_0235_CONSTRUCT_NEW_TOWN             :{BLACK}Construct new town
STR_0236_CAN_T_BUILD_TOWN_HERE          :{WHITE}Can't build town here...
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP       :{WHITE}...too close to edge of map
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN      :{WHITE}...too close to another town
STR_0239_SITE_UNSUITABLE                :{WHITE}...site unsuitable
STR_023A_TOO_MANY_TOWNS                 :{WHITE}...too many towns
STR_023B_INCREASE_SIZE_OF_TOWN          :{BLACK}Increase size of town
STR_023C_EXPAND                         :{BLACK}Expand
STR_023D_RANDOM_TOWN                    :{BLACK}Random Town
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION  :{BLACK}Build town in random location
STR_023F_INDUSTRY_GENERATION            :{WHITE}Industry Generation
STR_0240_COAL_MINE                      :{BLACK}Coal Mine
STR_0241_POWER_STATION                  :{BLACK}Power Station
STR_0242_SAWMILL                        :{BLACK}Sawmill
STR_0243_FOREST                         :{BLACK}Forest
STR_0244_OIL_REFINERY                   :{BLACK}Oil Refinery
STR_0245_OIL_RIG                        :{BLACK}Oil Rig
STR_0246_FACTORY                        :{BLACK}Factory
STR_0247_STEEL_MILL                     :{BLACK}Steel Mill
STR_0248_FARM                           :{BLACK}Farm
STR_0249_IRON_ORE_MINE                  :{BLACK}Iron Ore Mine
STR_024A_OIL_WELLS                      :{BLACK}Oil Wells
STR_024B_BANK                           :{BLACK}Bank
STR_024C_PAPER_MILL                     :{BLACK}Paper Mill
STR_024D_FOOD_PROCESSING_PLANT          :{BLACK}Food Processing Plant
STR_024E_PRINTING_WORKS                 :{BLACK}Printing Works
STR_024F_GOLD_MINE                      :{BLACK}Gold Mine
STR_0250_LUMBER_MILL                    :{BLACK}Lumber Mill
STR_0251_FRUIT_PLANTATION               :{BLACK}Fruit Plantation
STR_0252_RUBBER_PLANTATION              :{BLACK}Rubber Plantation
STR_0253_WATER_SUPPLY                   :{BLACK}Water Supply
STR_0254_WATER_TOWER                    :{BLACK}Water Tower
STR_0255_DIAMOND_MINE                   :{BLACK}Diamond Mine
STR_0256_COPPER_ORE_MINE                :{BLACK}Copper Ore Mine
STR_0257_COTTON_CANDY_FOREST            :{BLACK}Cotton Candy Forest
STR_0258_CANDY_FACTORY                  :{BLACK}Candy Factory
STR_0259_BATTERY_FARM                   :{BLACK}Battery Farm
STR_025A_COLA_WELLS                     :{BLACK}Cola Wells
STR_025B_TOY_SHOP                       :{BLACK}Toy Shop
STR_025C_TOY_FACTORY                    :{BLACK}Toy Factory
STR_025D_PLASTIC_FOUNTAINS              :{BLACK}Plastic Fountains
STR_025E_FIZZY_DRINK_FACTORY            :{BLACK}Fizzy Drink Factory
STR_025F_BUBBLE_GENERATOR               :{BLACK}Bubble Generator
STR_0260_TOFFEE_QUARRY                  :{BLACK}Toffee Quarry
STR_0261_SUGAR_MINE                     :{BLACK}Sugar Mine
STR_0262_CONSTRUCT_COAL_MINE            :{BLACK}Construct Coal Mine
STR_0263_CONSTRUCT_POWER_STATION        :{BLACK}Construct Power Station
STR_0264_CONSTRUCT_SAWMILL              :{BLACK}Construct Sawmill
STR_0265_PLANT_FOREST                   :{BLACK}Plant Forest
STR_0266_CONSTRUCT_OIL_REFINERY         :{BLACK}Construct Oil Refinery
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY     :{BLACK}Construct Oil Rig (Can only be built near the edges of the map)
STR_0268_CONSTRUCT_FACTORY              :{BLACK}Construct Factory
STR_0269_CONSTRUCT_STEEL_MILL           :{BLACK}Construct Steel Mill
STR_026A_CONSTRUCT_FARM                 :{BLACK}Construct Farm
STR_026B_CONSTRUCT_IRON_ORE_MINE        :{BLACK}Construct Iron Ore Mine
STR_026C_CONSTRUCT_OIL_WELLS            :{BLACK}Construct Oil Wells
STR_026D_CONSTRUCT_BANK_CAN_ONLY        :{BLACK}Construct Bank (Can only be built in towns with a population greater than 1200)
STR_026E_CONSTRUCT_PAPER_MILL           :{BLACK}Construct Paper Mill
STR_026F_CONSTRUCT_FOOD_PROCESSING      :{BLACK}Construct Food Processing Plant
STR_0270_CONSTRUCT_PRINTING_WORKS       :{BLACK}Construct Printing Works
STR_0271_CONSTRUCT_GOLD_MINE            :{BLACK}Construct Gold Mine
STR_0272_CONSTRUCT_BANK_CAN_ONLY        :{BLACK}Construct Bank (Can only be built in towns)
STR_0273_CONSTRUCT_LUMBER_MILL_TO       :{BLACK}Construct Lumber Mill (to clear rainforest and produce Wood)
STR_0274_PLANT_FRUIT_PLANTATION         :{BLACK}Plant Fruit Plantation
STR_0275_PLANT_RUBBER_PLANTATION        :{BLACK}Plant Rubber Plantation
STR_0276_CONSTRUCT_WATER_SUPPLY         :{BLACK}Construct Water Supply
STR_0277_CONSTRUCT_WATER_TOWER_CAN      :{BLACK}Construct Water Tower (Can only be built in towns)
STR_0278_CONSTRUCT_DIAMOND_MINE         :{BLACK}Construct Diamond Mine
STR_0279_CONSTRUCT_COPPER_ORE_MINE      :{BLACK}Construct Copper Ore Mine
STR_027A_PLANT_COTTON_CANDY_FOREST      :{BLACK}Plant Cotton Candy Forest
STR_027B_CONSTRUCT_CANDY_FACTORY        :{BLACK}Construct Candy Factory
STR_027C_CONSTRUCT_BATTERY_FARM         :{BLACK}Construct Battery Farm
STR_027D_CONSTRUCT_COLA_WELLS           :{BLACK}Construct Cola Wells
STR_027E_CONSTRUCT_TOY_SHOP             :{BLACK}Construct Toy Shop
STR_027F_CONSTRUCT_TOY_FACTORY          :{BLACK}Construct Toy Factory
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS    :{BLACK}Construct Plastic Fountains
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY  :{BLACK}Construct Fizzy Drink Factory
STR_0282_CONSTRUCT_BUBBLE_GENERATOR     :{BLACK}Construct Bubble Generator
STR_0283_CONSTRUCT_TOFFEE_QUARRY        :{BLACK}Construct Toffee Quarry
STR_0284_CONSTRUCT_SUGAR_MINE           :{BLACK}Construct Sugar Mine
STR_0285_CAN_T_BUILD_HERE               :{WHITE}Can't build {STRING} here...
STR_0286_MUST_BUILD_TOWN_FIRST          :{WHITE}...must build town first
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN      :{WHITE}...only one allowed per town
STR_0288_PLANT_TREES                    :{BLACK}Plant trees
STR_0289_PLACE_SIGN                     :{BLACK}Place sign
STR_028A_RANDOM_TREES                   :{BLACK}Random Trees
STR_028B_PLANT_TREES_RANDOMLY_OVER      :{BLACK}Plant trees randomly over landscape
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape
STR_028D_PLACE_LIGHTHOUSE               :{BLACK}Place lighthouse
STR_028E_PLACE_TRANSMITTER              :{BLACK}Place transmitter
STR_028F_DEFINE_DESERT_AREA             :{BLACK}Define desert area
STR_0290_DELETE                         :{BLACK}Delete
STR_0291_DELETE_THIS_TOWN_COMPLETELY    :{BLACK}Delete this town completely
STR_0292_SAVE_SCENARIO                  :Save scenario
STR_0293_LOAD_SCENARIO                  :Load scenario
STR_0294_QUIT_EDITOR                    :Quit editor
STR_0295                                :
STR_0296_QUIT                           :Quit
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO    :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
STR_0298_LOAD_SCENARIO                  :{WHITE}Load Scenario
STR_0299_SAVE_SCENARIO                  :{WHITE}Save Scenario
STR_029A_PLAY_SCENARIO                  :{BLACK}Play Scenario
STR_029B_ARE_YOU_SURE_YOU_WANT_TO       :{YELLOW}Are you sure you want to quit this scenario ?
STR_029C_QUIT_EDITOR                    :{WHITE}Quit Editor
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS     :{WHITE}...can only be built in towns with a population of at least 1200
STR_029E_MOVE_THE_STARTING_DATE         :{BLACK}Move the starting date backward 1 year
STR_029F_MOVE_THE_STARTING_DATE         :{BLACK}Move the starting date forward 1 year
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH       :{WHITE}...ends of bridge must both be on land
STR_02A1_SMALL                          :{BLACK}Small
STR_02A2_MEDIUM                         :{BLACK}Medium
STR_02A3_LARGE                          :{BLACK}Large
STR_02A4_SELECT_TOWN_SIZE               :{BLACK}Select town size
STR_02A5_TOWN_SIZE                      :{YELLOW}Town size:
STR_02A6_MESSAGE_TO_PLAYER_2            :{WHITE}Message to Player 2
STR_02A7_CHANGE_MODEM_INITIALISATION    :{BLACK}Change Modem Initialisation String:
STR_02A8_CHANGE_DIAL_NUMBER             :{BLACK}Change Dial Number:
STR_02A9_MODEM_INIT_STRING              :{WHITE}Modem init. string:
STR_02AA_DIAL_NUMBER                    :{WHITE}Dial number:
STR_02AB_SERIAL_PORT                    :{BLACK}Serial Port
STR_02AC_COM1                           :COM1
STR_02AD_COM2                           :COM2
STR_02AE_COM3                           :COM3
STR_02AF_COM4                           :COM4
STR_02B0                                :{BLACK}{STRING}
STR_02B1_BAUD_RATE                      :{BLACK}Baud Rate
STR_02B2_BAUD                           :{BLACK}{SKIP16}{STRING} baud
STR_02B3_9600                           :9600
STR_02B4_14400                          :14400
STR_02B5_19200                          :19200
STR_02B6                                :{STRING}  -  {STRING}
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS      :{BLACK}Show last message or news report
STR_02B8_SUMMARY                        :{BLACK}Summary
STR_02B9_FULL                           :{BLACK}Full
STR_02BA                                :{SILVER}-  -  {STRING}  -  -
STR_02BB_TOWN_DIRECTORY                 :Town directory
STR_02BC_VEHICLE_DESIGN_NAMES           :{BLACK}Vehicle design names
STR_02BD                                :{BLACK}{STRING}
STR_02BE_DEFAULT                        :Default
STR_02BF_CUSTOM                         :Custom
STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK      :{BLACK}Save custom names to disk
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle design names selection
STR_02C2_SAVE_CUSTOMIZED_VEHICLE        :{BLACK}Save customized vehicle design names to disk
STR_02C3_GAME_OPTIONS                   :Game options
STR_02C4_GAME_OPTIONS                   :Game options
STR_02C5_DIFFICULTY_SETTINGS            :Difficulty settings
STR_02C6_DIFFICULTY_SETTINGS            :Difficulty settings
STR_02C7                                :
STR_02C8                                :
STR_02C9_TOWN_NAMES_DISPLAYED           :{CHECKMARK}{SETX 12}Town names displayed
STR_02CA_TOWN_NAMES_DISPLAYED           :{SETX 12}Town names displayed
STR_02CB_STATION_NAMES_DISPLAYED        :{CHECKMARK}{SETX 12}Station names displayed
STR_02CC_STATION_NAMES_DISPLAYED        :{SETX 12}Station names displayed
STR_02CD_SIGNS_DISPLAYED                :{CHECKMARK}{SETX 12}Signs displayed
STR_02CE_SIGNS_DISPLAYED                :{SETX 12}Signs displayed
STR_02CF_FULL_ANIMATION                 :{CHECKMARK}{SETX 12}Full animation
STR_02D0_FULL_ANIMATION                 :{SETX 12}Full animation
STR_02D1_FULL_DETAIL                    :{CHECKMARK}{SETX 12}Full detail
STR_02D2_FULL_DETAIL                    :{SETX 12}Full detail
STR_02D3_TRANSPARENT_BUILDINGS          :{CHECKMARK}{SETX 12}Transparent buildings
STR_02D4_TRANSPARENT_BUILDINGS          :{SETX 12}Transparent buildings
STR_02D5_LAND_BLOCK_INFO                :Land block info.
STR_02D6                                :
STR_02D7_SCREENSHOT_CTRL_S              :ScreenShot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G        :Giant ScreenShot (Ctrl-G)
STR_02D9_ABOUT_TRANSPORT_TYCOON         :About 'OpenTTD'
STR_02DA_ON                             :{BLACK}On
STR_02DB_OFF                            :{BLACK}Off
STR_02DC_DISPLAY_SUBSIDIES              :{BLACK}Display subsidies
STR_02DD_SUBSIDIES                      :Subsidies
STR_02DE_MAP_OF_WORLD                   :Map of world
STR_02DF_TOWN_DIRECTORY                 :Town directory
STR_02E0_CURRENCY_UNITS                 :{BLACK}Currency units
STR_02E1                                :{BLACK}{SKIP}{STRING}
STR_02E2_CURRENCY_UNITS_SELECTION       :{BLACK}Currency units selection
STR_02E3_DISTANCE_UNITS                 :{BLACK}Distance units
STR_02E4                                :{BLACK}{SKIP}{SKIP}{STRING}
STR_02E5_DISTANCE_UNITS_SELECTION       :{BLACK}Distance units selection
STR_02E6_ROAD_VEHICLES                  :{BLACK}Road vehicles
STR_02E7                                :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
STR_02E8_SELECT_SIDE_OF_ROAD_FOR        :{BLACK}Select side of road for vehicles to drive on
STR_02E9_DRIVE_ON_LEFT                  :Drive on left
STR_02EA_DRIVE_ON_RIGHT                 :Drive on right
STR_02EB_TOWN_NAMES                     :{BLACK}Town names
STR_02EC                                :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES     :{BLACK}Select style of town names
STR_02EE_ENGLISH                        :English
STR_02EF_FRENCH                         :French
STR_02F0_GERMAN                         :German
STR_02F1_AMERICAN                       :American
STR_02F2_LATIN_AMERICAN                 :Latin-American
STR_02F3_SILLY                          :Silly
STR_02F4_AUTOSAVE                       :{BLACK}Autosave
STR_02F5                                :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02F6_SELECT_INTERVAL_BETWEEN        :{BLACK}Select interval between automatic game saves
STR_02F7_OFF                            :Off
STR_02F8_EVERY_3_MONTHS                 :Every 3 months
STR_02F9_EVERY_6_MONTHS                 :Every 6 months
STR_02FA_EVERY_12_MONTHS                :Every 12 months
STR_02FB_START_A_NEW_GAME               :{BLACK}Start a new game
STR_02FC_LOAD_A_SAVED_GAME_FROM         :{BLACK}Load a saved game from disk
STR_02FD_VIEW_DEMONSTRATIONS_TUTORIALS  :{BLACK}View demonstrations/tutorials
STR_02FE_CREATE_A_CUSTOMIZED_GAME       :{BLACK}Create a customized game world/scenario
STR_02FF_SELECT_SINGLE_PLAYER_GAME      :{BLACK}Select single-player game
STR_0300_SELECT_TWO_PLAYER_GAME         :{BLACK}Select two-player game
STR_0301_DISPLAY_GAME_OPTIONS           :{BLACK}Display game options
STR_0302_DISPLAY_DIFFICULTY_OPTIONS     :{BLACK}Display difficulty options
STR_0303_START_A_NEW_GAME_USING         :{BLACK}Start a new game, using a customized scenario
STR_0304_QUIT                           :{BLACK}Quit
STR_0305_LEAVE_TRANSPORT_TYCOON         :{BLACK}Leave 'OpenTTD', and quit
STR_0306_VIEW_DEMONSTRATION_TUTORIAL    :{BLACK}View demonstration/tutorial
STR_0307_TRANSPORT_TYCOON_DELUXE        :{WHITE}OpenTTD
STR_0308_SELECT_SERIAL_PORT_TO_BE       :{BLACK}Select serial port to be used for direct or modem connection
STR_0309_SELECT_SERIAL_PORT_SPEED       :{BLACK}Select serial port speed for direct or modem connection
STR_030A_ATTEMPT_TO_CONNECT_TO_SECOND   :{BLACK}Attempt to connect to second computer for 2 player game
STR_030B_CHANGE_THE_MODEM_INITIALISATION:{BLACK}Change the modem initialisation string
STR_030C_SET_THE_NUMBER_TO_BE_DIALLED   :{BLACK}Set the number to be dialled by the modem
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS     :{WHITE}...can only be built in towns
STR_030E_SELECT_TEMPERATE_LANDSCAPE     :{BLACK}Select 'temperate' landscape style
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE    :{BLACK}Select 'sub-arctic' landscape style
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE  :{BLACK}Select 'sub-tropical' landscape style
STR_0311_SELECT_TOYLAND_LANDSCAPE       :{BLACK}Select 'toyland' landscape style
STR_0312_FUND_CONSTRUCTION_OF_NEW       :{BLACK}Fund construction of new industry
STR_0313_FUND_NEW_INDUSTRY              :Fund new industry
STR_0314_FUND_NEW_INDUSTRY              :{WHITE}Fund new industry
STR_0315                                :{STRING}
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS     :{WHITE}...can only be built in towns
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST:{WHITE}...can only be built in rainforest areas
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT    :{WHITE}...can only be built in desert areas
STR_0319_PAUSED                         :{YELLOW}*  *  PAUSED  *  *
STR_031A_SCR_PCX                        :SCR{COMMA16}.PCX
STR_031B_SCREENSHOT_SUCCESSFULLY        :{WHITE}Screenshot successfully saved to disk as '{STRING}'
STR_031C_SCREENSHOT_FAILED              :{WHITE}Screenshot failed!
STR_031D_LINK_METHOD                    :{BLACK}Link method
STR_031E                                :{BLACK}{SKIP16}{SKIP16}{STRING}
STR_031F_SELECT_COMMUNICATIONS_LINK     :{BLACK}Select communications link method for 2-player game
STR_0320_SERIAL_CABLE_SENDER            :Serial cable (sender)
STR_0321_SERIAL_CABLE_RECEIVER          :Serial cable (receiver)
STR_0322_MODEM_SEND_DIAL                :Modem (send/dial)
STR_0323_MODEM_RECEIVE                  :Modem (receive)
STR_0324_NETWORK_IPX_PROTOCOL_SENDER    :Network - IPX protocol (sender)
STR_0325_NETWORK_IPX_PROTOCOL_RECEIVER  :Network - IPX protocol (receiver)
STR_0326_PURCHASE_LAND_FOR_FUTURE       :{BLACK}Purchase land for future use
STR_0327_PURCHASE_LAND_FOR_FUTURE       :{BLACK}Purchase land for future use
STR_0328_PURCHASE_LAND_FOR_FUTURE       :{BLACK}Purchase land for future use
STR_0329_PURCHASE_LAND_FOR_FUTURE       :{BLACK}Purchase land for future use
STR_032A_1_ROAD_VEHICLE_SERVICE         :{BLACK}1: Road vehicle service
STR_032B_2_RAILROAD_SERVICE             :{BLACK}2: Railroad service
STR_032C_3_AIR_SERVICE                  :{BLACK}3: Air service
STR_032D_4_SHIP_SERVICE                 :{BLACK}4: Ship service
STR_032E_5_RAILROAD_SERVICE_ADVANCED    :{BLACK}5: Railroad service (advanced)
STR_032F_AUTOSAVE                       :{RED}AUTOSAVE
STR_0330_SELECT_EZY_STREET_STYLE        :{BLACK}Select 'Ezy Street style music' program
STR_0331_IPX_DRIVER_NOT_FOUND           :{WHITE}...IPX driver not found
STR_0332_NOT_ENOUGH_FREE_BASE_MEMORY    :{WHITE}...not enough free base memory for network buffers
STR_0333_UNABLE_TO_OPEN_AN_IPX_SOCKET   :{WHITE}...unable to open an IPX socket
STR_0334_CONNECTION_SUCCESSFUL_GAMES    :{WHITE}Connection successful!{}{}Games now linked!
STR_0335_6								:{BLACK}6
STR_0336_7								:{BLACK}7

STR_0337_SWEDISH						:Swedish
STR_0338_DUTCH							:Dutch

STR_CURR_POUNDS							:Pounds ({POUNDSIGN})
STR_CURR_DOLLARS						:Dollars ($)
STR_CURR_FF								:Franc (FF)
STR_CURR_DM								:Deutschmark (DM)
STR_CURR_YEN							:Yen ({YENSIGN})
STR_CURR_PT								:Peseta (Pt)
STR_CURR_FT								:Hungarian Forint (Ft)
STR_CURR_ZL								:Polish Zloty (zl)
STR_CURR_ATS							:Austrian Shilling (ATS)
STR_CURR_BEF							:Belgian Franc (BEF)
STR_CURR_DKK							:Danish Krone (DKK)
STR_CURR_FIM							:Finnish Markka (FIM)
STR_CURR_GRD							:Greek Drachma (GRD)
STR_CURR_CHF							:Swiss Franc (CHF)
STR_CURR_NLG							:Dutch Guilder (NLG)
STR_CURR_ITL							:Italian Lira (ITL)
STR_CURR_SEK							:Swedish Krona (SEK)
STR_CURR_RUR							:Russian Rubel (rur)
STR_CURR_EUR							:Euro (EUR)

STR_OPTIONS_LANG						:{BLACK}Language
STR_OPTIONS_LANG_CBO					:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_LANG_TIP					:{BLACK}Select the interface language to use

STR_OPTIONS_RES							:{BLACK}Screen resolution
STR_OPTIONS_RES_CBO						:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_RES_TIP						:{BLACK}Select the screen resolution to use

STR_RES_640x480							:640x480
STR_RES_800x600							:800x600
STR_RES_1024x768						:1024x768
STR_RES_1280x960						:1280x960
STR_RES_1280x1024						:1280x1024
STR_RES_1600x1200						:1600x1200

STR_LANG_ENGLISH						:English

STR_AUTOSAVE_1_MONTH					:Every month
STR_AUTOSAVE_FAILED						:{WHITE}Autosave failed

STR_8000_KIRBY_PAUL_TANK_STEAM          :Kirby Paul Tank (Steam)
STR_8001_MJS_250_DIESEL                 :MJS 250 (Diesel)
STR_8002_PLODDYPHUT_CHOO_CHOO           :Ploddyphut Choo-Choo
STR_8003_POWERNAUT_CHOO_CHOO            :Powernaut Choo-Choo
STR_8004_MIGHTYMOVER_CHOO_CHOO          :Mightymover Choo-Choo
STR_8005_PLODDYPHUT_DIESEL              :Ploddyphut Diesel
STR_8006_POWERNAUT_DIESEL               :Powernaut Diesel
STR_8007_WILLS_2_8_0_STEAM              :Wills 2-8-0 (Steam)
STR_8008_CHANEY_JUBILEE_STEAM           :Chaney 'Jubilee' (Steam)
STR_8009_GINZU_A4_STEAM                 :Ginzu 'A4' (Steam)
STR_800A_SH_8P_STEAM                    :SH '8P' (Steam)
STR_800B_MANLEY_MOREL_DMU_DIESEL        :Manley-Morel DMU (Diesel)
STR_800C_DASH_DIESEL                    :'Dash' (Diesel)
STR_800D_SH_HENDRY_25_DIESEL            :SH/Hendry '25' (Diesel)
STR_800E_UU_37_DIESEL                   :UU '37' (Diesel)
STR_800F_FLOSS_47_DIESEL                :Floss '47' (Diesel)
STR_8010_CS_4000_DIESEL                 :CS 4000 (Diesel)
STR_8011_CS_2400_DIESEL                 :CS 2400 (Diesel)
STR_8012_CENTENNIAL_DIESEL              :Centennial (Diesel)
STR_8013_KELLING_3100_DIESEL            :Kelling 3100 (Diesel)
STR_8014_TURNER_TURBO_DIESEL            :Turner Turbo (Diesel)
STR_8015_MJS_1000_DIESEL                :MJS 1000 (Diesel)
STR_8016_SH_125_DIESEL                  :SH '125' (Diesel)
STR_8017_SH_30_ELECTRIC                 :SH '30' (Electric)
STR_8018_SH_40_ELECTRIC                 :SH '40' (Electric)
STR_8019_T_I_M_ELECTRIC                 :'T.I.M.' (Electric)
STR_801A_ASIASTAR_ELECTRIC              :'AsiaStar' (Electric)
STR_801B_PASSENGER_CAR                  :Passenger Car
STR_801C_MAIL_VAN                       :Mail Van
STR_801D_COAL_CAR                       :Coal Car
STR_801E_OIL_TANKER                     :Oil Tanker
STR_801F_LIVESTOCK_VAN                  :Livestock Van
STR_8020_GOODS_VAN                      :Goods Van
STR_8021_GRAIN_HOPPER                   :Grain Hopper
STR_8022_WOOD_TRUCK                     :Wood Truck
STR_8023_IRON_ORE_HOPPER                :Iron Ore Hopper
STR_8024_STEEL_TRUCK                    :Steel Truck
STR_8025_ARMORED_VAN                    :Armored Van
STR_8026_FOOD_VAN                       :Food Van
STR_8027_PAPER_TRUCK                    :Paper Truck
STR_8028_COPPER_ORE_HOPPER              :Copper Ore Hopper
STR_8029_WATER_TANKER                   :Water Tanker
STR_802A_FRUIT_TRUCK                    :Fruit Truck
STR_802B_RUBBER_TRUCK                   :Rubber Truck
STR_802C_SUGAR_TRUCK                    :Sugar Truck
STR_802D_COTTON_CANDY_HOPPER            :Cotton Candy Hopper
STR_802E_TOFFEE_HOPPER                  :Toffee Hopper
STR_802F_BUBBLE_VAN                     :Bubble Van
STR_8030_COLA_TANKER                    :Cola Tanker
STR_8031_CANDY_VAN                      :Candy Van
STR_8032_TOY_VAN                        :Toy Van
STR_8033_BATTERY_TRUCK                  :Battery Truck
STR_8034_FIZZY_DRINK_TRUCK              :Fizzy Drink Truck
STR_8035_PLASTIC_TRUCK                  :Plastic Truck
STR_8036_X2001_ELECTRIC                 :'X2001' (Electric)
STR_8037_MILLENNIUM_Z1_ELECTRIC         :'Millennium Z1' (Electric)
STR_8038_WIZZOWOW_Z99                   :Wizzowow Z99
STR_8039_PASSENGER_CAR                  :Passenger Car
STR_803A_MAIL_VAN                       :Mail Van
STR_803B_COAL_CAR                       :Coal Car
STR_803C_OIL_TANKER                     :Oil Tanker
STR_803D_LIVESTOCK_VAN                  :Livestock Van
STR_803E_GOODS_VAN                      :Goods Van
STR_803F_GRAIN_HOPPER                   :Grain Hopper
STR_8040_WOOD_TRUCK                     :Wood Truck
STR_8041_IRON_ORE_HOPPER                :Iron Ore Hopper
STR_8042_STEEL_TRUCK                    :Steel Truck
STR_8043_ARMORED_VAN                    :Armored Van
STR_8044_FOOD_VAN                       :Food Van
STR_8045_PAPER_TRUCK                    :Paper Truck
STR_8046_COPPER_ORE_HOPPER              :Copper Ore Hopper
STR_8047_WATER_TANKER                   :Water Tanker
STR_8048_FRUIT_TRUCK                    :Fruit Truck
STR_8049_RUBBER_TRUCK                   :Rubber Truck
STR_804A_SUGAR_TRUCK                    :Sugar Truck
STR_804B_COTTON_CANDY_HOPPER            :Cotton Candy Hopper
STR_804C_TOFFEE_HOPPER                  :Toffee Hopper
STR_804D_BUBBLE_VAN                     :Bubble Van
STR_804E_COLA_TANKER                    :Cola Tanker
STR_804F_CANDY_VAN                      :Candy Van
STR_8050_TOY_VAN                        :Toy Van
STR_8051_BATTERY_TRUCK                  :Battery Truck
STR_8052_FIZZY_DRINK_TRUCK              :Fizzy Drink Truck
STR_8053_PLASTIC_TRUCK                  :Plastic Truck
STR_8054_LEV1_LEVIATHAN_ELECTRIC        :Lev1 'Leviathan' (Electric)
STR_8055_LEV2_CYCLOPS_ELECTRIC          :Lev2 'Cyclops' (Electric)
STR_8056_LEV3_PEGASUS_ELECTRIC          :Lev3 'Pegasus' (Electric)
STR_8057_LEV4_CHIMAERA_ELECTRIC         :Lev4 'Chimaera' (Electric)
STR_8058_WIZZOWOW_ROCKETEER             :Wizzowow Rocketeer
STR_8059_PASSENGER_CAR                  :Passenger Car
STR_805A_MAIL_VAN                       :Mail Van
STR_805B_COAL_CAR                       :Coal Car
STR_805C_OIL_TANKER                     :Oil Tanker
STR_805D_LIVESTOCK_VAN                  :Livestock Van
STR_805E_GOODS_VAN                      :Goods Van
STR_805F_GRAIN_HOPPER                   :Grain Hopper
STR_8060_WOOD_TRUCK                     :Wood Truck
STR_8061_IRON_ORE_HOPPER                :Iron Ore Hopper
STR_8062_STEEL_TRUCK                    :Steel Truck
STR_8063_ARMORED_VAN                    :Armored Van
STR_8064_FOOD_VAN                       :Food Van
STR_8065_PAPER_TRUCK                    :Paper Truck
STR_8066_COPPER_ORE_HOPPER              :Copper Ore Hopper
STR_8067_WATER_TANKER                   :Water Tanker
STR_8068_FRUIT_TRUCK                    :Fruit Truck
STR_8069_RUBBER_TRUCK                   :Rubber Truck
STR_806A_SUGAR_TRUCK                    :Sugar Truck
STR_806B_COTTON_CANDY_HOPPER            :Cotton Candy Hopper
STR_806C_TOFFEE_HOPPER                  :Toffee Hopper
STR_806D_BUBBLE_VAN                     :Bubble Van
STR_806E_COLA_TANKER                    :Cola Tanker
STR_806F_CANDY_VAN                      :Candy Van
STR_8070_TOY_VAN                        :Toy Van
STR_8071_BATTERY_TRUCK                  :Battery Truck
STR_8072_FIZZY_DRINK_TRUCK              :Fizzy Drink Truck
STR_8073_PLASTIC_TRUCK                  :Plastic Truck
STR_8074_MPS_REGAL_BUS                  :MPS Regal Bus
STR_8075_HEREFORD_LEOPARD_BUS           :Hereford Leopard Bus
STR_8076_FOSTER_BUS                     :Foster Bus
STR_8077_FOSTER_MKII_SUPERBUS           :Foster MkII Superbus
STR_8078_PLODDYPHUT_MKI_BUS             :Ploddyphut MkI Bus
STR_8079_PLODDYPHUT_MKII_BUS            :Ploddyphut MkII Bus
STR_807A_PLODDYPHUT_MKIII_BUS           :Ploddyphut MkIII Bus
STR_807B_BALOGH_COAL_TRUCK              :Balogh Coal Truck
STR_807C_UHL_COAL_TRUCK                 :Uhl Coal Truck
STR_807D_DW_COAL_TRUCK                  :DW Coal Truck
STR_807E_MPS_MAIL_TRUCK                 :MPS Mail Truck
STR_807F_REYNARD_MAIL_TRUCK             :Reynard Mail Truck
STR_8080_PERRY_MAIL_TRUCK               :Perry Mail Truck
STR_8081_MIGHTYMOVER_MAIL_TRUCK         :MightyMover Mail Truck
STR_8082_POWERNAUGHT_MAIL_TRUCK         :Powernaught Mail Truck
STR_8083_WIZZOWOW_MAIL_TRUCK            :Wizzowow Mail Truck
STR_8084_WITCOMBE_OIL_TANKER            :Witcombe Oil Tanker
STR_8085_FOSTER_OIL_TANKER              :Foster Oil Tanker
STR_8086_PERRY_OIL_TANKER               :Perry Oil Tanker
STR_8087_TALBOTT_LIVESTOCK_VAN          :Talbott Livestock Van
STR_8088_UHL_LIVESTOCK_VAN              :Uhl Livestock Van
STR_8089_FOSTER_LIVESTOCK_VAN           :Foster Livestock Van
STR_808A_BALOGH_GOODS_TRUCK             :Balogh Goods Truck
STR_808B_CRAIGHEAD_GOODS_TRUCK          :Craighead Goods Truck
STR_808C_GOSS_GOODS_TRUCK               :Goss Goods Truck
STR_808D_HEREFORD_GRAIN_TRUCK           :Hereford Grain Truck
STR_808E_THOMAS_GRAIN_TRUCK             :Thomas Grain Truck
STR_808F_GOSS_GRAIN_TRUCK               :Goss Grain Truck
STR_8090_WITCOMBE_WOOD_TRUCK            :Witcombe Wood Truck
STR_8091_FOSTER_WOOD_TRUCK              :Foster Wood Truck
STR_8092_MORELAND_WOOD_TRUCK            :Moreland Wood Truck
STR_8093_MPS_IRON_ORE_TRUCK             :MPS Iron Ore Truck
STR_8094_UHL_IRON_ORE_TRUCK             :Uhl Iron Ore Truck
STR_8095_CHIPPY_IRON_ORE_TRUCK          :Chippy Iron Ore Truck
STR_8096_BALOGH_STEEL_TRUCK             :Balogh Steel Truck
STR_8097_UHL_STEEL_TRUCK                :Uhl Steel Truck
STR_8098_KELLING_STEEL_TRUCK            :Kelling Steel Truck
STR_8099_BALOGH_ARMORED_TRUCK           :Balogh Armored Truck
STR_809A_UHL_ARMORED_TRUCK              :Uhl Armored Truck
STR_809B_FOSTER_ARMORED_TRUCK           :Foster Armored Truck
STR_809C_FOSTER_FOOD_VAN                :Foster Food Van
STR_809D_PERRY_FOOD_VAN                 :Perry Food Van
STR_809E_CHIPPY_FOOD_VAN                :Chippy Food Van
STR_809F_UHL_PAPER_TRUCK                :Uhl Paper Truck
STR_80A0_BALOGH_PAPER_TRUCK             :Balogh Paper Truck
STR_80A1_MPS_PAPER_TRUCK                :MPS Paper Truck
STR_80A2_MPS_COPPER_ORE_TRUCK           :MPS Copper Ore Truck
STR_80A3_UHL_COPPER_ORE_TRUCK           :Uhl Copper Ore Truck
STR_80A4_GOSS_COPPER_ORE_TRUCK          :Goss Copper Ore Truck
STR_80A5_UHL_WATER_TANKER               :Uhl Water Tanker
STR_80A6_BALOGH_WATER_TANKER            :Balogh Water Tanker
STR_80A7_MPS_WATER_TANKER               :MPS Water Tanker
STR_80A8_BALOGH_FRUIT_TRUCK             :Balogh Fruit Truck
STR_80A9_UHL_FRUIT_TRUCK                :Uhl Fruit Truck
STR_80AA_KELLING_FRUIT_TRUCK            :Kelling Fruit Truck
STR_80AB_BALOGH_RUBBER_TRUCK            :Balogh Rubber Truck
STR_80AC_UHL_RUBBER_TRUCK               :Uhl Rubber Truck
STR_80AD_RMT_RUBBER_TRUCK               :RMT Rubber Truck
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK        :MightyMover Sugar Truck
STR_80AF_POWERNAUGHT_SUGAR_TRUCK        :Powernaught Sugar Truck
STR_80B0_WIZZOWOW_SUGAR_TRUCK           :Wizzowow Sugar Truck
STR_80B1_MIGHTYMOVER_COLA_TRUCK         :MightyMover Cola Truck
STR_80B2_POWERNAUGHT_COLA_TRUCK         :Powernaught Cola Truck
STR_80B3_WIZZOWOW_COLA_TRUCK            :Wizzowow Cola Truck
STR_80B4_MIGHTYMOVER_COTTON_CANDY       :MightyMover Cotton Candy Truck
STR_80B5_POWERNAUGHT_COTTON_CANDY       :Powernaught Cotton Candy Truck
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK    :Wizzowow Cotton Candy Truck
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK       :MightyMover Toffee Truck
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK       :Powernaught Toffee Truck
STR_80B9_WIZZOWOW_TOFFEE_TRUCK          :Wizzowow Toffee Truck
STR_80BA_MIGHTYMOVER_TOY_VAN            :MightyMover Toy Van
STR_80BB_POWERNAUGHT_TOY_VAN            :Powernaught Toy Van
STR_80BC_WIZZOWOW_TOY_VAN               :Wizzowow Toy Van
STR_80BD_MIGHTYMOVER_CANDY_TRUCK        :MightyMover Candy Truck
STR_80BE_POWERNAUGHT_CANDY_TRUCK        :Powernaught Candy Truck
STR_80BF_WIZZOWOW_CANDY_TRUCK           :Wizzowow Candy Truck
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK      :MightyMover Battery Truck
STR_80C1_POWERNAUGHT_BATTERY_TRUCK      :Powernaught Battery Truck
STR_80C2_WIZZOWOW_BATTERY_TRUCK         :Wizzowow Battery Truck
STR_80C3_MIGHTYMOVER_FIZZY_DRINK        :MightyMover Fizzy Drink Truck
STR_80C4_POWERNAUGHT_FIZZY_DRINK        :Powernaught Fizzy Drink Truck
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK     :Wizzowow Fizzy Drink Truck
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK      :MightyMover Plastic Truck
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK      :Powernaught Plastic Truck
STR_80C8_WIZZOWOW_PLASTIC_TRUCK         :Wizzowow Plastic Truck
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK       :MightyMover Bubble Truck
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK       :Powernaught Bubble Truck
STR_80CB_WIZZOWOW_BUBBLE_TRUCK          :Wizzowow Bubble Truck
STR_80CC_MPS_OIL_TANKER                 :MPS Oil Tanker
STR_80CD_CS_INC_OIL_TANKER              :CS-Inc. Oil Tanker
STR_80CE_MPS_PASSENGER_FERRY            :MPS Passenger Ferry
STR_80CF_FFP_PASSENGER_FERRY            :FFP Passenger Ferry
STR_80D0_BAKEWELL_300_HOVERCRAFT        :Bakewell 300 Hovercraft
STR_80D1_CHUGGER_CHUG_PASSENGER         :Chugger-Chug Passenger Ferry
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY    :Shivershake Passenger Ferry
STR_80D3_YATE_CARGO_SHIP                :Yate Cargo ship
STR_80D4_BAKEWELL_CARGO_SHIP            :Bakewell Cargo ship
STR_80D5_MIGHTYMOVER_CARGO_SHIP         :Mightymover Cargo ship
STR_80D6_POWERNAUT_CARGO_SHIP           :Powernaut Cargo ship
STR_80D7_SAMPSON_U52                    :Sampson U52
STR_80D8_COLEMAN_COUNT                  :Coleman Count
STR_80D9_FFP_DART                       :FFP Dart
STR_80DA_YATE_HAUGAN                    :Yate Haugan
STR_80DB_BAKEWELL_COTSWALD_LB_3         :Bakewell Cotswald LB-3
STR_80DC_BAKEWELL_LUCKETT_LB_8          :Bakewell Luckett LB-8
STR_80DD_BAKEWELL_LUCKETT_LB_9          :Bakewell Luckett LB-9
STR_80DE_BAKEWELL_LUCKETT_LB80          :Bakewell Luckett LB80
STR_80DF_BAKEWELL_LUCKETT_LB_10         :Bakewell Luckett LB-10
STR_80E0_BAKEWELL_LUCKETT_LB_11         :Bakewell Luckett LB-11
STR_80E1_YATE_AEROSPACE_YAC_1_11        :Yate Aerospace YAC 1-11
STR_80E2_DARWIN_100                     :Darwin 100
STR_80E3_DARWIN_200                     :Darwin 200
STR_80E4_DARWIN_300                     :Darwin 300
STR_80E5_DARWIN_400                     :Darwin 400
STR_80E6_DARWIN_500                     :Darwin 500
STR_80E7_DARWIN_600                     :Darwin 600
STR_80E8_GURU_GALAXY                    :Guru Galaxy
STR_80E9_AIRTAXI_A21                    :Airtaxi A21
STR_80EA_AIRTAXI_A31                    :Airtaxi A31
STR_80EB_AIRTAXI_A32                    :Airtaxi A32
STR_80EC_AIRTAXI_A33                    :Airtaxi A33
STR_80ED_YATE_AEROSPACE_YAE46           :Yate Aerospace YAe46
STR_80EE_DINGER_100                     :Dinger 100
STR_80EF_AIRTAXI_A34_1000               :AirTaxi A34-1000
STR_80F0_YATE_Z_SHUTTLE                 :Yate Z-Shuttle
STR_80F1_KELLING_K1                     :Kelling K1
STR_80F2_KELLING_K6                     :Kelling K6
STR_80F3_KELLING_K7                     :Kelling K7
STR_80F4_DARWIN_700                     :Darwin 700
STR_80F5_FFP_HYPERDART_2                :FFP Hyperdart 2
STR_80F6_DINGER_200                     :Dinger 200
STR_80F7_DINGER_1000                    :Dinger 1000
STR_80F8_PLODDYPHUT_100                 :Ploddyphut 100
STR_80F9_PLODDYPHUT_500                 :Ploddyphut 500
STR_80FA_FLASHBANG_X1                   :Flashbang X1
STR_80FB_JUGGERPLANE_M1                 :Juggerplane M1
STR_80FC_FLASHBANG_WIZZER               :Flashbang Wizzer
STR_80FD_TRICARIO_HELICOPTER            :Tricario Helicopter
STR_80FE_GURU_X2_HELICOPTER             :Guru X2 Helicopter
STR_80FF_POWERNAUT_HELICOPTER           :Powernaut Helicopter
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE:{WHITE}Message from vehicle manufacturer
STR_8101_WE_HAVE_JUST_DESIGNED_A        :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ?
STR_8102_RAILROAD_LOCOMOTIVE            :railroad locomotive
STR_8103_ROAD_VEHICLE                   :road vehicle
STR_8104_AIRCRAFT                       :aircraft
STR_8105_SHIP                           :ship
STR_8106_MONORAIL_LOCOMOTIVE            :monorail locomotive
STR_8107_MAGLEV_LOCOMOTIVE              :maglev locomotive
STR_7000_UNNAMED                        :Unnamed{SKIP}
STR_7001                                :{WHITE}{STRING}{BLACK}{STRING}
STR_7002_PLAYER_1                       : (Player 1)
STR_7003_PLAYER_2                       : (Player 2)
STR_7004_NEW_FACE                       :{BLACK}New Face
STR_7005_COLOR_SCHEME                   :{BLACK}Color Scheme
STR_7006_COLOR_SCHEME                   :{GOLD}Color Scheme:
STR_7007_NEW_COLOR_SCHEME               :{WHITE}New Color Scheme
STR_7008_COMPANY_NAME                   :{BLACK}Company Name
STR_7009_PRESIDENT_NAME                 :{BLACK}President Name
STR_700A_COMPANY_NAME                   :Company Name
STR_700B_PRESIDENT_S_NAME               :President's Name
STR_700C_CAN_T_CHANGE_COMPANY_NAME      :{WHITE}Can't change company name...
STR_700D_CAN_T_CHANGE_PRESIDENT         :{WHITE}Can't change president's name...
STR_700E_FINANCES                       :{WHITE}{STRING} Finances{BLACK}{STRING}
STR_700F_EXPENDITURE_INCOME             :{WHITE}Expenditure/Income
STR_7010                                :{WHITE}{NUMU16}
STR_7011_CONSTRUCTION                   :{GOLD}Construction
STR_7012_NEW_VEHICLES                   :{GOLD}New Vehicles
STR_7013_TRAIN_RUNNING_COSTS            :{GOLD}Train Running Costs
STR_7014_ROAD_VEH_RUNNING_COSTS         :{GOLD}Road Veh. Running Costs
STR_7015_AIRCRAFT_RUNNING_COSTS         :{GOLD}Aircraft Running Costs
STR_7016_SHIP_RUNNING_COSTS             :{GOLD}Ship Running Costs
STR_7017_PROPERTY_MAINTENANCE           :{GOLD}Property Maintenance
STR_7018_TRAIN_INCOME                   :{GOLD}Train Income
STR_7019_ROAD_VEHICLES_INCOME           :{GOLD}Road Vehicles Income
STR_701A_AIRCRAFT_INCOME                :{GOLD}Aircraft Income
STR_701B_SHIP_INCOME                    :{GOLD}Ship Income
STR_701C_LOAN_INTEREST                  :{GOLD}Loan Interest
STR_701D_OTHER                          :{GOLD}Other
STR_701E                                :{BLACK}-{CURRENCY}
STR_701F                                :{BLACK}+{CURRENCY}
STR_7020_TOTAL                          :{WHITE}Total:
STR_7021                                :{STRING}{STRING}
STR_7022_INCOME_GRAPH                   :{WHITE}Income Graph
STR_7023                                :{CURRENCY}
STR_7024                                :{COMMA32}
STR_7025_OPERATING_PROFIT_GRAPH         :{WHITE}Operating Profit Graph
STR_7026_BANK_BALANCE                   :{WHITE}Bank Balance
STR_7027_LOAN                           :{WHITE}Loan
STR_7028                                :{BLACK}{CURRENCY64}
STR_7029_BORROW                         :{BLACK}Borrow {SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702A_REPAY                          :{BLACK}Repay {SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702B_MAXIMUM_PERMITTED_LOAN         :{WHITE}...maximum permitted loan size is {CURRENCY}
STR_702C_CAN_T_BORROW_ANY_MORE_MONEY    :{WHITE}Can't borrow any more money...
STR_702D_LOAN_ALREADY_REPAYED           :{WHITE}...loan already repayed
STR_702E_REQUIRED                       :{WHITE}...{CURRENCY} required
STR_702F_CAN_T_REPAY_LOAN               :{WHITE}Can't repay loan...
STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT  :{BLACK}Select new face for president
STR_7031_CHANGE_THE_COMPANY_VEHICLE     :{BLACK}Change the company vehicle livery
STR_7032_CHANGE_THE_PRESIDENT_S         :{BLACK}Change the president's name
STR_7033_CHANGE_THE_COMPANY_NAME        :{BLACK}Change the company name
STR_7034_CLICK_ON_SELECTED_NEW_COLOR    :{BLACK}Click on selected new color scheme
STR_7035_INCREASE_SIZE_OF_LOAN          :{BLACK}Increase size of loan
STR_7036_REPAY_PART_OF_LOAN             :{BLACK}Repay part of loan
STR_7037_PRESIDENT                      :{WHITE}{STRING}{}{GOLD}(President)
STR_7038_INAUGURATED                    :{GOLD}Inaugurated: {WHITE}{NUMU16}
STR_7039_VEHICLES                       :{GOLD}Vehicles: 
STR_703A_TRAIN                          :{WHITE}{COMMA16} train
STR_703B_TRAINS                         :{WHITE}{COMMA16} trains
STR_703C_ROAD_VEHICLE                   :{WHITE}{COMMA16} road vehicle
STR_703D_ROAD_VEHICLES                  :{WHITE}{COMMA16} road vehicles
STR_703E_AIRCRAFT                       :{WHITE}{COMMA16} aircraft
STR_703F_AIRCRAFT                       :{WHITE}{COMMA16} aircraft
STR_7040_SHIP                           :{WHITE}{COMMA16} ship
STR_7041_SHIPS                          :{WHITE}{COMMA16} ships
STR_7042_NONE                           :{WHITE}None
STR_7043_FACE_SELECTION                 :{WHITE}Face Selection
STR_7044_MALE                           :{BLACK}Male
STR_7045_FEMALE                         :{BLACK}Female
STR_7046_NEW_FACE                       :{BLACK}New Face
STR_7047_CANCEL_NEW_FACE_SELECTION      :{BLACK}Cancel new face selection
STR_7048_ACCEPT_NEW_FACE_SELECTION      :{BLACK}Accept new face selection
STR_7049_SELECT_MALE_FACES              :{BLACK}Select male faces
STR_704A_SELECT_FEMALE_FACES            :{BLACK}Select female faces
STR_704B_GENERATE_RANDOM_NEW_FACE       :{BLACK}Generate random new face
STR_704C_KEY                            :{BLACK}Key
STR_704D_SHOW_KEY_TO_GRAPHS             :{BLACK}Show key to graphs
STR_704E_KEY_TO_COMPANY_GRAPHS          :{WHITE}Key to company graphs
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY   :{BLACK}Click here to toggle company's entry on graph on/off
STR_7050_UNITS_OF_CARGO_DELIVERED       :{WHITE}Units of cargo delivered
STR_7051_COMPANY_PERFORMANCE_RATINGS    :{WHITE}Company performance ratings (maximum rating=1000)
STR_7052_COMPANY_VALUES                 :{WHITE}Company values
STR_7053_COMPANY_LEAGUE_TABLE           :{WHITE}Company League Table
STR_7054                                :{WHITE}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING}   '{STRING}'
STR_7055                                :{YELLOW}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING}   '{STRING}'
STR_7056_TRANSPORT_COMPANY_IN_TROUBLE   :{BLACK}{BIGFONT}Transport company in trouble!
STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED   :{BLACK}{BIGFONT}{STRING} will be sold off or declared bankrupt unless performance increases soon!
STR_7058_PRESIDENT                      :{BLACK}{STRING}{}(President)
STR_7059_TRANSPORT_COMPANY_MERGER       :{BLACK}{BIGFONT}Transport company merger!
STR_705A_HAS_BEEN_SOLD_TO_FOR           :{BLACK}{BIGFONT}{STRING} has been sold to {STRING} for {CURRENCY}!
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}We are looking for a transport company to take-over our company{}{}Do you want to purchase {STRING} for {CURRENCY}?
STR_705C_BANKRUPT                       :{BLACK}{BIGFONT}Bankrupt!
STR_705D_HAS_BEEN_CLOSED_DOWN_BY        :{BLACK}{BIGFONT}{STRING} has been closed down by creditors and all assets sold off!
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}New transport company launched!
STR_705F_STARTS_CONSTRUCTION_NEAR       :{BLACK}{BIGFONT}{STRING} starts construction near {CITY}!
STR_7060_CAN_T_BUY_COMPANY              :{WHITE}Can't buy company...
STR_7061_CARGO_PAYMENT_RATES            :{WHITE}Cargo Payment Rates
STR_7062_DAYS_IN_TRANSIT                :{BLACK}{TINYFONT}Days in transit
STR_7063_PAYMENT_FOR_DELIVERING         :{BLACK}{TINYFONT}Payment for delivering 10 units (or 1,000 litres) of cargo a distance of 20 squares
STR_7064_TOGGLE_GRAPH_FOR_CARGO         :{BLACK}Toggle graph for cargo type on/off
STR_7065                                :{BLACK}{TINYFONT}{STRING}
STR_7066_ENGINEER                       :Engineer
STR_7067_TRAFFIC_MANAGER                :Traffic Manager
STR_7068_TRANSPORT_COORDINATOR          :Transport Coordinator
STR_7069_ROUTE_SUPERVISOR               :Route Supervisor
STR_706A_DIRECTOR                       :Director
STR_706B_CHIEF_EXECUTIVE                :Chief Executive
STR_706C_CHAIRMAN                       :Chairman
STR_706D_PRESIDENT                      :President
STR_706E_TYCOON                         :Tycoon
STR_706F_BUILD_HQ                       :{BLACK}Build HQ
STR_7070_BUILD_COMPANY_HEADQUARTERS     :{BLACK}Build company headquarters / view company headquarters
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS:{WHITE}Can't build company headquarters...
STR_7072_VIEW_HQ                        :{BLACK}View HQ
STR_7073_WORLD_RECESSION_FINANCIAL      :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
STR_7074_RECESSION_OVER_UPTURN_IN       :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
STR_7075_TOGGLE_LARGE_SMALL_WINDOW      :{BLACK}Toggle large/small window size
STR_7076_COMPANY_VALUE                  :{GOLD}Company value: {WHITE}{CURRENCY}
STR_7077_BUY_25_SHARE_IN_COMPANY        :{BLACK}Buy 25% share in company
STR_7078_SELL_25_SHARE_IN_COMPANY       :{BLACK}Sell 25% share in company
STR_7079_BUY_25_SHARE_IN_THIS_COMPANY   :{BLACK}Buy 25% share in this company
STR_707A_SELL_25_SHARE_IN_THIS_COMPANY  :{BLACK}Sell 25% share in this company
STR_707B_CAN_T_BUY_25_SHARE_IN_THIS     :{WHITE}Can't buy 25% share in this company...
STR_707C_CAN_T_SELL_25_SHARE_IN         :{WHITE}Can't sell 25% share in this company...
STR_707D_OWNED_BY                       :{WHITE}({COMMA16}% owned by {STRING})
STR_707E_OWNED_BY_OWNED_BY              :{WHITE}({COMMA16}% owned by {STRING}{}   {COMMA16}% owned by {STRING})
STR_707F_HAS_BEEN_TAKEN_OVER_BY         :{BLACK}{BIGFONT}{STRING} has been taken over by {STRING}!
STR_8800_TRAIN_DEPOT                    :{WHITE}{CITY} Train Depot
STR_8801_CITIZENS_CELEBRATE_FIRST       :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}!
STR_8802_DETAILS                        :{WHITE}{STRING} (Details)
STR_8803_TRAIN_IN_THE_WAY               :{WHITE}Train in the way
STR_8804                                :{SETX 10}{COMMA8}: {STRING}
STR_8805                                :{RIGHTARROW}{SETX 10}{COMMA8}: {STRING}
STR_8806_GO_TO                          :Go to {STATION}
STR_8807_GO_TO_UNLOAD                   :Go to {STATION} (Unload)
STR_8808_GO_TO_LOAD                     :Go to {STATION} (Load)
STR_8809                                :
STR_880A_GO_NON_STOP_TO                 :Go non-stop to {STATION}
STR_880B_GO_NON_STOP_TO_UNLOAD          :Go non-stop to {STATION} (Unload)
STR_880C_GO_NON_STOP_TO_LOAD            :Go non-stop to {STATION} (Load)
STR_880D                                :
STR_880E_GO_TO_TRAIN_DEPOT              :Go to {STRING} Train Depot
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT     :Go non-stop to {STRING} Train Depot
STR_8810_HEADING_FOR                    :{LTBLUE}Heading for {STATION}
STR_8811_HEADING_FOR_TRAIN_DEPOT        :{LTBLUE}Heading for {CITY} Train Depot
STR_8812_EMPTY                          :{LTBLUE}Empty
STR_8813_FROM                           :{LTBLUE}{CARGO} from {STATION}
STR_8814_TRAIN_IS_WAITING_IN_DEPOT      :{WHITE}Train {COMMA16} is waiting in depot
STR_8815_NEW_VEHICLES                   :{BLACK}New Vehicles
STR_8816                                :{BLACK}-
STR_8817_COST_WEIGHT_T_SPEED_POWER      :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK}   Weight: {GOLD}{COMMA16}t{}{BLACK}Speed: {GOLD}{VELOCITY}{BLACK}   Power: {GOLD}{COMMA16}hp{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}   Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_8818_INFORMATION                    :{BLACK}Information
STR_8819_TRAIN_TOO_LONG                 :{WHITE}Train too long
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED     :{WHITE}Trains can only be altered when stopped inside a depot
STR_881B_TRAINS                         :{WHITE}{STRING} - Trains
STR_881C_NEW_RAIL_VEHICLES              :{WHITE}New Rail Vehicles
STR_881D_NEW_MONORAIL_VEHICLES          :{WHITE}New Monorail Vehicles
STR_881E_NEW_MAGLEV_VEHICLES            :{WHITE}New Maglev Vehicles
STR_881F_BUILD_VEHICLE                  :{BLACK}Build Vehicle
STR_8820_RENAME                         :{BLACK}Rename
STR_8821_COST_WEIGHT_T_T_CAPACITY       :{BLACK}Cost: {GOLD}{CURRENCY}{}{BLACK}Weight: {GOLD}{COMMA16}t  ({COMMA16}t){}{BLACK}Capacity: {GOLD}{STRING}
STR_8822_NO_ORDERS                      :{LTBLUE}No orders
STR_8823_SKIP                           :{BLACK}Skip
STR_8824_DELETE                         :{BLACK}Delete
STR_8825_NON_STOP                       :{BLACK}Non-Stop
STR_8826_GO_TO                          :{BLACK}Go To
STR_8827_FULL_LOAD                      :{BLACK}Full Load
STR_8828_UNLOAD                         :{BLACK}Unload
STR_8829_ORDERS                         :{WHITE}{STRING} (Orders)
STR_882A_END_OF_ORDERS                  :{SETX 10}- - End of Orders - -
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE   :{WHITE}Can't build railroad vehicle...
STR_882C_BUILT_VALUE                    :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK}   Value: {LTBLUE}{CURRENCY}
STR_882D_VALUE                          :{LTBLUE}{STRING}{BLACK}   Value: {LTBLUE}{CURRENCY}
STR_882E                                :{WHITE}{STRING}
STR_882F_LOADING_UNLOADING              :{LTBLUE}Loading / Unloading
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT      :{WHITE}Can't send train to depot...
STR_8831_NO_MORE_SPACE_FOR_ORDERS       :{WHITE}No more space for orders
STR_8832_TOO_MANY_ORDERS                :{WHITE}Too many orders
STR_8833_CAN_T_INSERT_NEW_ORDER         :{WHITE}Can't insert new order...
STR_8834_CAN_T_DELETE_THIS_ORDER        :{WHITE}Can't delete this order...
STR_8835_CAN_T_MODIFY_THIS_ORDER        :{WHITE}Can't modify this order...
STR_8836_MUST_BUILD_TRAIN_DEPOT         :{WHITE}Must build train depot first
STR_8837_CAN_T_MOVE_VEHICLE             :{WHITE}Can't move vehicle...
STR_8838_N_A                            :N/A{SKIP}
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE    :{WHITE}Can't sell railroad vehicle...
STR_883A_UNABLE_TO_FIND_ROUTE_TO        :{WHITE}Unable to find route to local depot
STR_883B_CAN_T_STOP_START_TRAIN         :{WHITE}Can't stop/start train...
STR_883C_SERVICING_INTERVAL_DAYS        :{BLACK}Servicing interval: {LTBLUE}{COMMA16}days{BLACK}   Last service: {LTBLUE}{DATE_LONG}
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR      :{BLACK}Trains - click on train for information
STR_883E_BUILD_NEW_TRAINS_REQUIRES      :{BLACK}Build new trains (requires train depot)
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR      :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
STR_8840_BUILD_NEW_TRAIN_VEHICLE        :{BLACK}Build new train vehicle
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE     :{BLACK}Drag train vehicle to here to sell it
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN      :{BLACK}Center main view on train depot location
STR_8843_TRAIN_VEHICLE_SELECTION        :{BLACK}Train vehicle selection list - click on vehicle for information
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN    :{BLACK}Build the highlighted train vehicle
STR_8845_RENAME_TRAIN_VEHICLE_TYPE      :{BLACK}Rename train vehicle type
STR_8846_CURRENT_TRAIN_ACTION_CLICK     :{BLACK}Current train action - click here to stop/start train
STR_8847_SHOW_TRAIN_S_ORDERS            :{BLACK}Show train's orders
STR_8848_CENTER_MAIN_VIEW_ON_TRAIN      :{BLACK}Center main view on train's location
STR_8849_SEND_TRAIN_TO_DEPOT            :{BLACK}Send train to depot
STR_884A_FORCE_TRAIN_TO_PROCEED         :{BLACK}Force train to proceed without waiting for signal to clear
STR_884B_REVERSE_DIRECTION_OF_TRAIN     :{BLACK}Reverse direction of train
STR_884C_SHOW_TRAIN_DETAILS             :{BLACK}Show train details
STR_884D_INCREASE_SERVICING_INTERVAL    :{BLACK}Increase servicing interval
STR_884E_DECREASE_SERVICING_INTERVAL    :{BLACK}Decrease servicing interval
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED  :{BLACK}Show details of cargo carried
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Show details of train vehicles
STR_8851_SHOW_CAPACITIES_OF_EACH        :{BLACK}Show capacities of each vehicle
STR_8852_ORDERS_LIST_CLICK_ON_ORDER     :{BLACK}Orders list - click on order to highlight it
STR_8853_SKIP_THE_CURRENT_ORDER         :{BLACK}Skip the current order, and start the next
STR_8854_DELETE_THE_HIGHLIGHTED         :{BLACK}Delete the highlighted order
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER     :{BLACK}Make the highlighted order non-stop
STR_8856_INSERT_A_NEW_ORDER_BEFORE      :{BLACK}Insert a new order before the highlighted order, or add to end of list
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER     :{BLACK}Make the highlighted order force the vehicle to wait for a full load
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER     :{BLACK}Make the highlighted order force the vehicle to unload
STR_8859_NEW_NOW_AVAILABLE              :{BLACK}{BIGFONT}New {STRING} now available!
STR_885A                                :{BLACK}{BIGFONT}{STRING}
STR_885B_COST_WEIGHT_T_SPEED_POWER      :{BLACK}Cost: {CURRENCY}    Weight: {COMMA16}t{}Speed: {VELOCITY}    Power: {COMMA16}hp{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}
STR_885C_BROKEN_DOWN                    :{RED}Broken down
STR_885D_AGE_RUNNING_COST_YR            :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_885E_WEIGHT_T_POWER_HP_MAX_SPEED    :{BLACK}Weight: {LTBLUE}{COMMA16}t   {BLACK}Power: {LTBLUE}{COMMA16}hp{BLACK}   Max. speed: {LTBLUE}{VELOCITY}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR     :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS         :{BLACK}Reliability: {LTBLUE}{COMMA8}%   {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_8861_STOPPED                        :{RED}Stopped
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL   :{WHITE}Can't make train pass signal at danger...
STR_8863_CRASHED                        :{RED}Crashed!
STR_8864_TRAIN                          :Train {COMMA16}
STR_8865_NAME_TRAIN                     :{WHITE}Name train
STR_8866_CAN_T_NAME_TRAIN               :{WHITE}Can't name train...
STR_8867_NAME_TRAIN                     :{BLACK}Name train
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL    :{BLACK}{BIGFONT}Train Crash!{}{COMMA16} die in fireball after collision
STR_8869_CAN_T_REVERSE_DIRECTION        :{WHITE}Can't reverse direction of train...
STR_886A_RENAME_TRAIN_VEHICLE_TYPE      :{WHITE}Rename train vehicle type
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE     :{WHITE}Can't rename train vehicle type...
STR_2000_TOWNS                          :{WHITE}Towns
STR_2001                                :{WHITE}{STRING}
STR_2002                                :{TINYFONT}{BLACK}{STRING}
STR_2003                                :{TINYFONT}{WHITE}{STRING}
STR_2004_BUILDING_MUST_BE_DEMOLISHED    :{WHITE}Building must be demolished first
STR_2005                                :{WHITE}{CITY}
STR_2006_POPULATION                     :{BLACK}Population: {ORANGE}{COMMA32}
STR_2007_RENAME_TOWN                    :Rename Town
STR_2008_CAN_T_RENAME_TOWN              :{WHITE}Can't rename town...
STR_2009_LOCAL_AUTHORITY_REFUSES        :{WHITE}{CITY} local authority refuses to allow this
STR_200A_TOWN_NAMES_CLICK_ON_NAME       :{BLACK}Town names - click on name to center main view on town
STR_200B_CENTER_THE_MAIN_VIEW_ON        :{BLACK}Center the main view on town location
STR_200C_CHANGE_TOWN_NAME               :{BLACK}Change town name
STR_200D_PASSENGERS_LAST_MONTH_MAX      :{BLACK}Passengers last month: {ORANGE}{COMMA16}{BLACK}  max: {ORANGE}{COMMA16}
STR_200E_MAIL_LAST_MONTH_MAX            :{BLACK}Mail last month: {ORANGE}{COMMA16}{BLACK}  max: {ORANGE}{COMMA16}
STR_200F_TALL_OFFICE_BLOCK              :Tall office block
STR_2010_OFFICE_BLOCK                   :Office block
STR_2011_SMALL_BLOCK_OF_FLATS           :Small block of flats
STR_2012_CHURCH                         :Church
STR_2013_LARGE_OFFICE_BLOCK             :Large office block
STR_2014_TOWN_HOUSES                    :Town houses
STR_2015_HOTEL                          :Hotel
STR_2016_STATUE                         :Statue
STR_2017_FOUNTAIN                       :Fountain
STR_2018_PARK                           :Park
STR_2019_OFFICE_BLOCK                   :Office block
STR_201A_SHOPS_AND_OFFICES              :Shops and offices
STR_201B_MODERN_OFFICE_BUILDING         :Modern office building
STR_201C_WAREHOUSE                      :Warehouse
STR_201D_OFFICE_BLOCK                   :Office block
STR_201E_STADIUM                        :Stadium
STR_201F_OLD_HOUSES                     :Old houses
STR_2020_LOCAL_AUTHORITY                :{BLACK}Local authority
STR_2021_SHOW_INFORMATION_ON_LOCAL      :{BLACK}Show information on local authority
STR_2022_LOCAL_AUTHORITY                :{WHITE}{CITY} local authority
STR_2023_TRANSPORT_COMPANY_RATINGS      :{BLACK}Transport company ratings:
STR_2024                                :{YELLOW}{STRING}{STRING}: {ORANGE}{STRING}
STR_2025_SUBSIDIES                      :{WHITE}Subsidies
STR_2026_SUBSIDIES_ON_OFFER_FOR         :{BLACK}Subsidies on offer for services taking:-
STR_2027_FROM_TO                        :{ORANGE}{STRING} from {STRING} to {STRING}
STR_2028_BY                             :{YELLOW} (by {DATE_SHORT})
STR_2029                                :{STRING} {STRING}
STR_202A_NONE                           :{ORANGE}None
STR_202B_SERVICES_ALREADY_SUBSIDISED    :{BLACK}Services already subsidised:-
STR_202C_FROM_TO                        :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({STRING}
STR_202D_UNTIL                          :{YELLOW}, until {DATE_SHORT})
STR_202E_OFFER_OF_SUBSIDY_EXPIRED       :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy.
STR_202F_SUBSIDY_WITHDRAWN_SERVICE      :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised.
STR_2030_SERVICE_SUBSIDY_OFFERED        :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority!
STR_2031_SERVICE_SUBSIDY_AWARDED        :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year!
STR_2032_SERVICE_SUBSIDY_AWARDED        :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year!
STR_2033_SERVICE_SUBSIDY_AWARDED        :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
STR_2034_SERVICE_SUBSIDY_AWARDED        :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
STR_2035_LOCAL_AUTHORITY_REFUSES        :{WHITE}{CITY} local authority refuses to allow another airport to be built in this town
STR_2036_COTTAGES                       :Cottages
STR_2037_HOUSES                         :Houses
STR_2038_FLATS                          :Flats
STR_2039_TALL_OFFICE_BLOCK              :Tall office block
STR_203A_SHOPS_AND_OFFICES              :Shops and offices
STR_203B_SHOPS_AND_OFFICES              :Shops and offices
STR_203C_THEATER                        :Theater
STR_203D_STADIUM                        :Stadium
STR_203E_OFFICES                        :Offices
STR_203F_HOUSES                         :Houses
STR_2040_CINEMA                         :Cinema
STR_2041_SHOPPING_MALL                  :Shopping mall
STR_2042_DO_IT                          :{BLACK}Do it
STR_2043_LIST_OF_THINGS_TO_DO_AT        :{BLACK}List of things to do at this town - click on item for more details
STR_2044_CARRY_OUT_THE_HIGHLIGHTED      :{BLACK}Carry out the highlighted action in the list above
STR_2045_ACTIONS_AVAILABLE              :{BLACK}Actions available:
STR_2046_SMALL_ADVERTISING_CAMPAIGN     :Small advertising campaign
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN    :Medium advertising campaign
STR_2048_LARGE_ADVERTISING_CAMPAIGN     :Large advertising campaign
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Fund local road reconstruction
STR_204A_BUILD_STATUE_OF_COMPANY        :Build statue of company owner
STR_204B_FUND_NEW_BUILDINGS             :Fund new buildings
STR_204C_BUY_EXCLUSIVE_TRANSPORT        :Buy exclusive transport rights
STR_204D_INITIATE_A_SMALL_LOCAL         :{WHITE}{STRING}{}{YELLOW}  Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_204E_INITIATE_A_MEDIUM_LOCAL        :{WHITE}{STRING}{}{YELLOW}  Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_204F_INITIATE_A_LARGE_LOCAL         :{WHITE}{STRING}{}{YELLOW}  Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_2050_FUND_THE_RECONSTRUCTION        :{WHITE}{STRING}{}{YELLOW}  Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}  Cost: {CURRENCY}
STR_2051_BUILD_A_STATUE_IN_HONOR        :{WHITE}{STRING}{}{YELLOW}  Build a statue in honor of your company.{}  Cost: {CURRENCY}
STR_2052_FUND_THE_CONSTRUCTION_OF       :{WHITE}{STRING}{}{YELLOW}  Fund the construction of new commercial buildings in the town.{}  Cost: {CURRENCY}
STR_2053_BUY_1_YEAR_S_EXCLUSIVE         :{WHITE}{STRING}{}{YELLOW}  Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{}  Cost: {CURRENCY}
STR_2054_CAN_T_DO_THIS                  :{WHITE}Can't do this...
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING:{BIGFONT}{BLACK}Traffic chaos in {CITY}!{}{}Road rebuilding programme funded by {STRING} brings 6 months of misery to motorists!
STR_2056                                :{TINYFONT}{WHITE}{CITY}
STR_2057                                :{ORANGE}{CITY}{BLACK}  ({COMMA32})
STR_2058_UNDER_CONSTRUCTION             :{STRING} (under construction)
STR_2059_IGLOO                          :Igloo
STR_205A_TEPEES                         :Tepees
STR_205B_TEAPOT_HOUSE                   :Teapot-House
STR_205C_PIGGY_BANK                     :Piggy-Bank
STR_3000_RAIL_STATION_SELECTION         :{WHITE}Rail Station Selection
STR_3001_AIRPORT_SELECTION              :{WHITE}Airport Selection
STR_3002_ORIENTATION                    :{BLACK}Orientation
STR_3003_NUMBER_OF_TRACKS               :{BLACK}Number of tracks
STR_3004_PLATFORM_LENGTH                :{BLACK}Platform length
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD  :{WHITE}Too close to another railroad station
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
STR_3007_TOO_MANY_STATIONS_LOADING      :{WHITE}Too many stations/loading areas in this town
STR_3008_TOO_MANY_STATIONS_LOADING      :{WHITE}Too many stations/loading areas
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION   :{WHITE}Too close to another station/loading area
STR_300A_0                              :{WHITE}{STATION} {STRINL 0x30D1}
STR_300B_MUST_DEMOLISH_RAILROAD         :{WHITE}Must demolish railroad station first
STR_300C                                :!!NOT USED!!
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT   :{WHITE}Too close to another airport
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST    :{WHITE}Must demolish airport first
STR_300F                                :{STRING}
STR_3010_NORTH                          :{STRING} North
STR_3011_SOUTH                          :{STRING} South
STR_3012_EAST                           :{STRING} East
STR_3013_WEST                           :{STRING} West
STR_3014_CENTRAL                        :{STRING} Central
STR_3015_TRANSFER                       :{STRING} Transfer
STR_3016_HALT                           :{STRING} Halt
STR_3017_VALLEY                         :{STRING} Valley
STR_3018_HEIGHTS                        :{STRING} Heights
STR_3019_WOODS                          :{STRING} Woods
STR_301A_LAKESIDE                       :{STRING} Lakeside
STR_301B_EXCHANGE                       :{STRING} Exchange
STR_301C_AIRPORT                        :{STRING} Airport
STR_301D_OILFIELD                       :{STRING} Oilfield
STR_301E_MINES                          :{STRING} Mines
STR_301F_DOCKS                          :{STRING} Docks
STR_3020_BUOY_1                         :{STRING} Buoy 1
STR_3021_BUOY_2                         :{STRING} Buoy 2
STR_3022_BUOY_3                         :{STRING} Buoy 3
STR_3023_BUOY_4                         :{STRING} Buoy 4
STR_3024_BUOY_5                         :{STRING} Buoy 5
STR_3025_BUOY_6                         :{STRING} Buoy 6
STR_3026_BUOY_7                         :{STRING} Buoy 7
STR_3027_BUOY_8                         :{STRING} Buoy 8
STR_3028_BUOY_9                         :{STRING} Buoy 9
STR_3029_ANNEXE                         :{STRING} Annexe
STR_302A_SIDINGS                        :{STRING} Sidings
STR_302B_BRANCH                         :{STRING} Branch
STR_302C_UPPER                          :Upper {STRING}
STR_302D_LOWER                          :Lower {STRING}
STR_302E_HELIPORT                       :{STRING} Heliport
STR_302F_FOREST                         :{STRING} Forest
STR_3030_RENAME_STATION_LOADING         :Rename station/loading area
STR_3031_CAN_T_RENAME_STATION           :{WHITE}Can't rename station...
STR_3032_RATINGS                        :{BLACK}Ratings
STR_3033_ACCEPTS                        :{BLACK}Accepts
STR_3034_LOCAL_RATING_OF_TRANSPORT      :{BLACK}Local rating of transport service:
STR_3035_APPALLING                      :Appalling
STR_3036_VERY_POOR                      :Very Poor
STR_3037_POOR                           :Poor
STR_3038_MEDIOCRE                       :Mediocre
STR_3039_GOOD                           :Good
STR_303A_VERY_GOOD                      :Very Good
STR_303B_EXCELLENT                      :Excellent
STR_303C_OUTSTANDING                    :Outstanding
STR_303D                                :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA8}%)
STR_303E_NO_LONGER_ACCEPTS              :{WHITE}{STATION} no longer accepts {STRING}
STR_303F_NO_LONGER_ACCEPTS_OR           :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
STR_3040_NOW_ACCEPTS                    :{WHITE}{STATION} now accepts {STRING}
STR_3041_NOW_ACCEPTS_AND                :{WHITE}{STATION} now accepts {STRING} and {STRING}
STR_3042_BUS_STATION_ORIENTATION        :{WHITE}Bus Station Orientation
STR_3043_TRUCK_STATION_ORIENT           :{WHITE}Truck Station Orient.
STR_3044_TOO_CLOSE_TO_ANOTHER_BUS       :{WHITE}Too close to another bus station
STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK     :{WHITE}Too close to another truck station
STR_3046_MUST_DEMOLISH_BUS_STATION      :{WHITE}Must demolish bus station first
STR_3047_MUST_DEMOLISH_TRUCK_STATION    :{WHITE}Must demolish truck station first
STR_3048_STATIONS                       :{WHITE}{STRING} - Stations
STR_3049_0                              :{YELLOW}{STATION} {STRINL 0x30D1}
STR_304A_NONE                           :{YELLOW}- None -
STR_304B_SITE_UNSUITABLE                :{WHITE}...site unsuitable
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK      :{WHITE}Too close to another dock
STR_304D_MUST_DEMOLISH_DOCK_FIRST       :{WHITE}Must demolish dock first
STR_304E_SELECT_RAILROAD_STATION        :{BLACK}Select railroad station orientation
STR_304F_SELECT_NUMBER_OF_PLATFORMS     :{BLACK}Select number of platforms for railroad station
STR_3050_SELECT_LENGTH_OF_RAILROAD      :{BLACK}Select length of railroad station
STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Select bus station orientation
STR_3052_SELECT_TRUCK_LOADING_BAY       :{BLACK}Select truck loading bay orientation
STR_3053_CENTER_MAIN_VIEW_ON_STATION    :{BLACK}Center main view on station location
STR_3054_SHOW_STATION_RATINGS           :{BLACK}Show station ratings
STR_3055_CHANGE_NAME_OF_STATION         :{BLACK}Change name of station
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO    :{BLACK}Show list of accepted cargo
STR_3057_STATION_NAMES_CLICK_ON         :{BLACK}Station names - click on name to center main view on station
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT    :{BLACK}Select size/type of airport
STR_3059_SMALL                          :{BLACK}Small
STR_305A_LARGE                          :{BLACK}Large
STR_305B_SIZE                           :{BLACK}Size
STR_305C_0                              :{BLACK}{STATION} {STRINL 0x30D1}
STR_305D_0                              :{TINYFONT}{BLACK}{STATION} {STRINL 0x30D1}
STR_305E_RAILROAD_STATION               :Railroad station
STR_305F_AIRCRAFT_HANGAR                :Aircraft hangar
STR_3060_AIRPORT                        :Airport
STR_3061_TRUCK_LOADING_AREA             :Truck loading area
STR_3062_BUS_STATION                    :Bus station
STR_3063_SHIP_DOCK                      :Ship dock
STR_3064_HIGHLIGHT_COVERAGE_AREA        :{BLACK}Highlight coverage area of proposed site
STR_3065_DON_T_HIGHLIGHT_COVERAGE       :{BLACK}Don't highlight coverage area of proposed site
STR_3066_COVERAGE_AREA_HIGHLIGHT        :{BLACK}Coverage area highlight
STR_3067_MONORAIL_STATION_SELECT        :{WHITE}Monorail Station Select.
STR_3068_DOCK                           :{WHITE}Dock
STR_3069_BUOY                           :Buoy
STR_306A_BUOY_IN_THE_WAY                :{WHITE}...buoy in the way
STR_306B_HELIPORT                       :{BLACK}Heliport
STR_306C_STATION_TOO_SPREAD_OUT         :{WHITE}...station too spread out
STR_A000_AIRPORT_CONSTRUCT              :{WHITE}Airport Construct.
STR_A001_CAN_T_BUILD_AIRPORT_HERE       :{WHITE}Can't build airport here...
STR_A002_AIRCRAFT_HANGAR                :{WHITE}{STATION} Aircraft Hangar
STR_A003_NEW_AIRCRAFT                   :{BLACK}New Aircraft
STR_A004_INFORMATION                    :{BLACK}Information
STR_A005_NEW_AIRCRAFT                   :{WHITE}New Aircraft
STR_A006_BUILD_AIRCRAFT                 :{BLACK}Build Aircraft
STR_A007_COST_SPEED_CAPACITY_PASSENGERS :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK}   Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{COMMA16} passengers, {COMMA16} bags of mail{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}   Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_A008_CAN_T_BUILD_AIRCRAFT           :{WHITE}Can't build aircraft...
STR_A009_AIRCRAFT                       :{WHITE}{STRING} - Aircraft
STR_A00A                                :{WHITE}{STRING}
STR_A00B_ORDERS                         :{WHITE}{STRING} (Orders)
STR_A00C_DETAILS                        :{WHITE}{STRING} (Details)
STR_A00D_AGE_RUNNING_COST_YR            :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_A00E_MAX_SPEED                      :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR     :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_A010_RELIABILITY_BREAKDOWNS         :{BLACK}Reliability: {LTBLUE}{COMMA8}%   {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_A011_BUILT_VALUE                    :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK}   Value: {LTBLUE}{CURRENCY}
STR_A012_CAN_T_SEND_AIRCRAFT_TO         :{WHITE}Can't send aircraft to hangar...
STR_A013_HEADING_FOR_HANGAR             :{LTBLUE}Heading for {STATION} Hangar
STR_A014_AIRCRAFT_IS_WAITING_IN         :{WHITE}Aircraft {COMMA16} is waiting in the aircraft hangar
STR_A015_AIRCRAFT_IN_THE_WAY            :{WHITE}Aircraft in the way
STR_A016_CAN_T_STOP_START_AIRCRAFT      :{WHITE}Can't stop/start aircraft...
STR_A017_AIRCRAFT_IS_IN_FLIGHT          :{WHITE}Aircraft is in flight
STR_A018_MUST_BUILD_AIRPORT_FIRST       :{WHITE}Must build airport first
STR_A019_CAPACITY                       :{BLACK}Capacity: {LTBLUE}{STRING}, {STRING}
STR_A01A_CAPACITY                       :{BLACK}Capacity: {LTBLUE}{STRING}
STR_A01B_AIRCRAFT_MUST_BE_STOPPED       :{WHITE}Aircraft must be stopped in hangar
STR_A01C_CAN_T_SELL_AIRCRAFT            :{WHITE}Can't sell aircraft...
STR_A01D_AIRPORT_CONSTRUCTION           :Airport construction
STR_A01E_BUILD_AIRPORT                  :{BLACK}Build airport
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT     :{BLACK}Aircraft - click on aircraft for information
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES    :{BLACK}Build new aircraft (requires airport with hangar)
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT     :{BLACK}Aircraft - click on aircraft for information
STR_A022_BUILD_NEW_AIRCRAFT             :{BLACK}Build new aircraft
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO       :{BLACK}Drag aircraft to here to sell it
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR     :{BLACK}Center main view on hangar location
STR_A025_AIRCRAFT_SELECTION_LIST        :{BLACK}Aircraft selection list - click on aircraft for information
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Build the highlighted aircraft
STR_A027_CURRENT_AIRCRAFT_ACTION        :{BLACK}Current aircraft action - click here to stop/start aircraft
STR_A028_SHOW_AIRCRAFT_S_ORDERS         :{BLACK}Show aircraft's orders
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT   :{BLACK}Center main view on aircraft's location
STR_A02A_SEND_AIRCRAFT_TO_HANGAR        :{BLACK}Send aircraft to hangar
STR_A02B_SHOW_AIRCRAFT_DETAILS          :{BLACK}Show aircraft details
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE     :{BLACK}{BIGFONT}New aircraft now available!
STR_A02D                                :{BLACK}{BIGFONT}{STRING}
STR_A02E_COST_MAX_SPEED_CAPACITY        :{BLACK}Cost: {CURRENCY}    Max. Speed: {VELOCITY}{}Capacity: {COMMA16} passengers, {COMMA16} bags of mail{}Running Cost: {CURRENCY}/yr
STR_A02F_AIRCRAFT                       :Aircraft {COMMA16}
STR_A030_NAME_AIRCRAFT                  :{WHITE}Name aircraft
STR_A031_CAN_T_NAME_AIRCRAFT            :{WHITE}Can't name aircraft...
STR_A032_NAME_AIRCRAFT                  :{BLACK}Name aircraft
STR_A033_CITIZENS_CELEBRATE_FIRST       :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL    :{BLACK}{BIGFONT}Plane Crash!{}{COMMA16} die in fireball at {STATION}
STR_A035_DESTINATIONS                   :{TINYFONT}{BLACK}Destinations: 
STR_A036                                :{TINYFONT}{BLACK}{STATION}
STR_A037_RENAME                         :{BLACK}Rename
STR_A038_RENAME_AIRCRAFT_TYPE           :{BLACK}Rename aircraft type
STR_A039_RENAME_AIRCRAFT_TYPE           :{WHITE}Rename aircraft type
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE     :{WHITE}Can't rename aircraft type...
STR_A03B_REFIT_AIRCRAFT_TO_CARRY        :{BLACK}Refit aircraft to carry a different cargo type
STR_A03C_REFIT                          :{WHITE}{STRING} (Refit)
STR_A03D_REFIT_AIRCRAFT                 :{BLACK}Refit aircraft
STR_A03E_SELECT_TYPE_OF_CARGO_FOR       :{BLACK}Select type of cargo for aircraft to carry
STR_A03F_REFIT_AIRCRAFT_TO_CARRY        :{BLACK}Refit aircraft to carry highlighted cargo type
STR_A040_SELECT_CARGO_TYPE_TO_CARRY     :{GOLD}Select cargo type to carry:-
STR_A041_NEW_CAPACITY_COST_OF_REFIT     :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
STR_A042_CAN_T_REFIT_AIRCRAFT           :{WHITE}Can't refit aircraft...
STR_A043_REFITTABLE                     :(refittable)
STR_9800_DOCK_CONSTRUCTION              :Dock construction
STR_9801_DOCK_CONSTRUCTION              :{WHITE}Dock construction
STR_9802_CAN_T_BUILD_DOCK_HERE          :{WHITE}Can't build dock here...
STR_9803_SHIP_DEPOT                     :{WHITE}{CITY} Ship Depot
STR_9804_NEW_SHIPS                      :{BLACK}New Ships
STR_9805_SHIPS                          :{WHITE}{STRING} - Ships
STR_9806_CAN_T_BUILD_SHIPS              :{WHITE}Can't build ships...
STR_9807_MUST_BUILD_SHIP_DEPOT_FIRST    :{WHITE}Must build ship depot first
STR_9808_NEW_SHIPS                      :{WHITE}New Ships
STR_9809_BUILD_SHIP                     :{BLACK}Build Ship
STR_980A_COST_SPEED_CAPACITY_RUNNING    :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK}   Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{STRING} {STRING}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}   Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_980B_SHIP_MUST_BE_STOPPED_IN        :{WHITE}Ship must be stopped in depot
STR_980C_CAN_T_SELL_SHIP                :{WHITE}Can't sell ship...
STR_980D_CAN_T_BUILD_SHIP               :{WHITE}Can't build ship...
STR_980E_SHIP_IN_THE_WAY                :{WHITE}Ship in the way
STR_980F                                :{WHITE}{STRING}
STR_9810_ORDERS                         :{WHITE}{STRING} (Orders)
STR_9811_DETAILS                        :{WHITE}{STRING} (Details)
STR_9812_AGE_RUNNING_COST_YR            :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_9813_MAX_SPEED                      :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_9814_PROFIT_THIS_YEAR_LAST_YEAR     :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_9815_RELIABILITY_BREAKDOWNS         :{BLACK}Reliability: {LTBLUE}{COMMA8}%   {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_9816_BUILT_VALUE                    :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK}   Value: {LTBLUE}{CURRENCY}
STR_9817_CAPACITY                       :{BLACK}Capacity: {LTBLUE}{STRING}
STR_9818_CAN_T_STOP_START_SHIP          :{WHITE}Can't stop/start ship...
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT       :{WHITE}Can't send ship to depot...
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT     :{WHITE}Unable to find local depot
STR_981B_HEADING_FOR_SHIP_DEPOT         :{LTBLUE}Heading for {CITY} Ship Depot
STR_981C_SHIP_IS_WAITING_IN_DEPOT       :{WHITE}Ship {COMMA16} is waiting in depot
STR_981D_BUILD_SHIP_DOCK                :{BLACK}Build ship dock
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING  :{BLACK}Build ship depot (for building and servicing ships)
STR_981F_SHIPS_CLICK_ON_SHIP_FOR        :{BLACK}Ships - click on ship for information
STR_9820_BUILD_NEW_SHIP                 :{BLACK}Build new ship
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL      :{BLACK}Drag ship to here to sell it
STR_9822_CENTER_MAIN_VIEW_ON_SHIP       :{BLACK}Center main view on ship depot location
STR_9823_SHIPS_CLICK_ON_SHIP_FOR        :{BLACK}Ships - click on ship for information
STR_9824_BUILD_NEW_SHIPS_REQUIRES       :{BLACK}Build new ships (requires ship depot)
STR_9825_SHIP_SELECTION_LIST_CLICK      :{BLACK}Ship selection list - click on ship for information
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP     :{BLACK}Build the highlighted ship
STR_9827_CURRENT_SHIP_ACTION_CLICK      :{BLACK}Current ship action - click here to stop/start ship
STR_9828_SHOW_SHIP_S_ORDERS             :{BLACK}Show ship's orders
STR_9829_CENTER_MAIN_VIEW_ON_SHIP       :{BLACK}Center main view on ship's location
STR_982A_SEND_SHIP_TO_DEPOT             :{BLACK}Send ship to depot
STR_982B_SHOW_SHIP_DETAILS              :{BLACK}Show ship details
STR_982C_NEW_SHIP_NOW_AVAILABLE         :{BLACK}{BIGFONT}New ship now available!
STR_982D                                :{BLACK}{BIGFONT}{STRING}
STR_982E_COST_MAX_SPEED_CAPACITY        :{BLACK}Cost: {CURRENCY}    Max. Speed: {VELOCITY}{}Capacity: {STRING}{}Running Cost: {CURRENCY}/yr
STR_982F_NAME_SHIP                      :{BLACK}Name ship
STR_9830_SHIP                           :Ship {COMMA16}
STR_9831_NAME_SHIP                      :{WHITE}Name ship
STR_9832_CAN_T_NAME_SHIP                :{WHITE}Can't name ship...
STR_9833_CITIZENS_CELEBRATE_FIRST       :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}!
STR_9834_POSITION_BUOY_WHICH_CAN        :{BLACK}Position buoy, which can be used for additional way points
STR_9835_CAN_T_POSITION_BUOY_HERE       :{WHITE}Can't position buoy here...
STR_9836_RENAME                         :{BLACK}Rename
STR_9837_RENAME_SHIP_TYPE               :{BLACK}Rename ship type
STR_9838_RENAME_SHIP_TYPE               :{WHITE}Rename ship type
STR_9839_CAN_T_RENAME_SHIP_TYPE         :{WHITE}Can't rename ship type...
STR_983A_REFIT_CARGO_SHIP_TO_CARRY      :{BLACK}Refit cargo ship to carry a different cargo type
STR_983B_REFIT                          :{WHITE}{STRING} (Refit)
STR_983C_REFIT_SHIP                     :{BLACK}Refit ship
STR_983D_SELECT_TYPE_OF_CARGO_FOR       :{BLACK}Select type of cargo for ship to carry
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED:{BLACK}Refit ship to carry highlighted cargo type
STR_983F_SELECT_CARGO_TYPE_TO_CARRY     :{GOLD}Select cargo type to carry:-
STR_9840_NEW_CAPACITY_COST_OF_REFIT     :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
STR_9841_CAN_T_REFIT_SHIP               :{WHITE}Can't refit ship...
STR_9842_REFITTABLE                     :(refittable)
STR_9000_ROAD_VEHICLE_IN_THE_WAY        :{WHITE}Road vehicle in the way
STR_9001_ROAD_VEHICLES                  :{WHITE}{STRING} - Road Vehicles
STR_9002                                :{WHITE}{STRING}
STR_9003_ROAD_VEHICLE_DEPOT             :{WHITE}{CITY} Road Vehicle Depot
STR_9004_NEW_VEHICLES                   :{BLACK}New Vehicles
STR_9005_INFORMATION                    :{BLACK}Information
STR_9006_NEW_ROAD_VEHICLES              :{WHITE}New Road Vehicles
STR_9007_BUILD_VEHICLE                  :{BLACK}Build Vehicle
STR_9008_COST_SPEED_RUNNING_COST        :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK}   Speed: {GOLD}{VELOCITY}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}   Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_9009_CAN_T_BUILD_ROAD_VEHICLE       :{WHITE}Can't build road vehicle...
STR_900A_MUST_BUILD_ROAD_VEHICLE        :{WHITE}Must build road vehicle depot first
STR_900B_ORDERS                         :{WHITE}{STRING} (Orders)
STR_900C_DETAILS                        :{WHITE}{STRING} (Details)
STR_900D_AGE_RUNNING_COST_YR            :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_900E_MAX_SPEED                      :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_900F_PROFIT_THIS_YEAR_LAST_YEAR     :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_9010_RELIABILITY_BREAKDOWNS         :{BLACK}Reliability: {LTBLUE}{COMMA8}%   {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_9011_BUILT_VALUE                    :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK}   Value: {LTBLUE}{CURRENCY}
STR_9012_CAPACITY                       :{BLACK}Capacity: {LTBLUE}{STRING}
STR_9013_MUST_BE_STOPPED_INSIDE         :{WHITE}...must be stopped inside a road vehicle depot
STR_9014_CAN_T_SELL_ROAD_VEHICLE        :{WHITE}Can't sell road vehicle...
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE  :{WHITE}Can't stop/start road vehicle...
STR_9016_ROAD_VEHICLE_IS_WAITING        :{WHITE}Road Vehicle {COMMA16} is waiting in depot
STR_9017_HEADING_FOR_ROAD_DEPOT         :{LTBLUE}Heading for {CITY} Road Depot
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT    :{WHITE}Can't send vehicle to depot...
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT     :{WHITE}Unable to find local depot
STR_901A_ROAD_VEHICLES_CLICK_ON         :{BLACK}Road vehicles - click on vehicle for information
STR_901B_BUILD_NEW_ROAD_VEHICLES        :{BLACK}Build new road vehicles (requires road vehicle depot)
STR_901C_CURRENT_VEHICLE_ACTION         :{BLACK}Current vehicle action - click here to stop/start vehicle
STR_901D_SHOW_VEHICLE_S_ORDERS          :{BLACK}Show vehicle's orders
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE    :{BLACK}Center main view on vehicle's location
STR_901F_SEND_VEHICLE_TO_DEPOT          :{BLACK}Send vehicle to depot
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND   :{BLACK}Force vehicle to turn around
STR_9021_SHOW_ROAD_VEHICLE_DETAILS      :{BLACK}Show road vehicle details
STR_9022_VEHICLES_CLICK_ON_VEHICLE      :{BLACK}Vehicles - click on vehicle for information
STR_9023_BUILD_NEW_ROAD_VEHICLE         :{BLACK}Build new road vehicle
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE      :{BLACK}Drag road vehicle to here to sell it
STR_9025_CENTER_MAIN_VIEW_ON_ROAD       :{BLACK}Center main view on road vehicle depot location
STR_9026_ROAD_VEHICLE_SELECTION         :{BLACK}Road vehicle selection list - click on vehicle for information
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD     :{BLACK}Build the highlighted road vehicle
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available!
STR_9029                                :{BLACK}{BIGFONT}{STRING}
STR_902A_COST_SPEED_RUNNING_COST        :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}
STR_902B_ROAD_VEHICLE                   :Road Vehicle {COMMA16}
STR_902C_NAME_ROAD_VEHICLE              :{WHITE}Name road vehicle
STR_902D_CAN_T_NAME_ROAD_VEHICLE        :{WHITE}Can't name road vehicle...
STR_902E_NAME_ROAD_VEHICLE              :{BLACK}Name road vehicle
STR_902F_CITIZENS_CELEBRATE_FIRST       :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}!
STR_9030_CITIZENS_CELEBRATE_FIRST       :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}!
STR_9031_ROAD_VEHICLE_CRASH_DRIVER      :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train
STR_9032_ROAD_VEHICLE_CRASH_DIE         :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA16} die in fireball after collision with train
STR_9033_CAN_T_MAKE_VEHICLE_TURN        :{WHITE}Can't make vehicle turn around...
STR_9034_RENAME                         :{BLACK}Rename
STR_9035_RENAME_ROAD_VEHICLE_TYPE       :{BLACK}Rename road vehicle type
STR_9036_RENAME_ROAD_VEHICLE_TYPE       :{WHITE}Rename road vehicle type
STR_9037_CAN_T_RENAME_ROAD_VEHICLE      :{WHITE}Can't rename road vehicle type...
STR_9038_GO_TO_ROADVEH_DEPOT            :Go to {STRING} Road Vehicle Depot

STR_4800_IN_THE_WAY                     :{WHITE}{STRING} in the way
STR_4801                                :{WHITE}{CITY} {STRING}
STR_4802_COAL_MINE                      :Coal Mine
STR_4803_POWER_STATION                  :Power Station
STR_4804_SAWMILL                        :Sawmill
STR_4805_FOREST                         :Forest
STR_4806_OIL_REFINERY                   :Oil Refinery
STR_4807_OIL_RIG                        :Oil Rig
STR_4808_FACTORY                        :Factory
STR_4809_PRINTING_WORKS                 :Printing Works
STR_480A_STEEL_MILL                     :Steel Mill
STR_480B_FARM                           :Farm
STR_480C_COPPER_ORE_MINE                :Copper Ore Mine
STR_480D_OIL_WELLS                      :Oil Wells
STR_480E_BANK                           :Bank
STR_480F_FOOD_PROCESSING_PLANT          :Food Processing Plant
STR_4810_PAPER_MILL                     :Paper Mill
STR_4811_GOLD_MINE                      :Gold Mine
STR_4812_BANK                           :Bank
STR_4813_DIAMOND_MINE                   :Diamond Mine
STR_4814_IRON_ORE_MINE                  :Iron Ore Mine
STR_4815_FRUIT_PLANTATION               :Fruit Plantation
STR_4816_RUBBER_PLANTATION              :Rubber Plantation
STR_4817_WATER_SUPPLY                   :Water Supply
STR_4818_WATER_TOWER                    :Water Tower
STR_4819_FACTORY                        :Factory
STR_481A_FARM                           :Farm
STR_481B_LUMBER_MILL                    :Lumber Mill
STR_481C_COTTON_CANDY_FOREST            :Cotton Candy Forest
STR_481D_CANDY_FACTORY                  :Candy Factory
STR_481E_BATTERY_FARM                   :Battery Farm
STR_481F_COLA_WELLS                     :Cola Wells
STR_4820_TOY_SHOP                       :Toy Shop
STR_4821_TOY_FACTORY                    :Toy Factory
STR_4822_PLASTIC_FOUNTAINS              :Plastic Fountains
STR_4823_FIZZY_DRINK_FACTORY            :Fizzy Drink Factory
STR_4824_BUBBLE_GENERATOR               :Bubble Generator
STR_4825_TOFFEE_QUARRY                  :Toffee Quarry
STR_4826_SUGAR_MINE                     :Sugar Mine
STR_4827_REQUIRES                       :{BLACK}Requires: {YELLOW}{STRING}
STR_4828_REQUIRES                       :{BLACK}Requires: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES                       :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
STR_482A_PRODUCTION_LAST_MONTH          :{BLACK}Production last month:
STR_482B_TRANSPORTED                    :{YELLOW}{STRING}{BLACK} ({COMMA16}% transported)
STR_482C_CENTER_THE_MAIN_VIEW_ON        :{BLACK}Center the main view on industry location
STR_482D_NEW_UNDER_CONSTRUCTION         :{BLACK}{BIGFONT}New {STRING} under construction near {CITY}!
STR_482E_NEW_BEING_PLANTED_NEAR         :{BLACK}{BIGFONT}New {STRING} being planted near {CITY}!
STR_482F_COST                           :{BLACK}Cost: {YELLOW}{CURRENCY}
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY  :{WHITE}Can't construct this industry type here...
STR_4831_FOREST_CAN_ONLY_BE_PLANTED     :{WHITE}...forest can only be planted above snow-line
STR_4832_ANNOUNCES_IMMINENT_CLOSURE     :{BLACK}{BIGFONT}{CITY} {STRING} announces imminent closure!
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO       :{BLACK}{BIGFONT}Supply problems cause {CITY} {STRING} to announce imminent closure!
STR_4834_LACK_OF_NEARBY_TREES_CAUSES    :{BLACK}{BIGFONT}Lack of nearby trees causes {CITY} {STRING} to announce imminent closure!
STR_4835_INCREASES_PRODUCTION           :{BLACK}{BIGFONT}{CITY} {STRING} increases production!
STR_4836_NEW_COAL_SEAM_FOUND_AT         :{BLACK}{BIGFONT}New coal seam found at {CITY} {STRING}!{}Production is expected to double!
STR_4837_NEW_OIL_RESERVES_FOUND         :{BLACK}{BIGFONT}New oil reserves found at {CITY} {STRING}!{}Production is expected to double!
STR_4838_IMPROVED_FARMING_METHODS       :{BLACK}{BIGFONT}Improved farming methods at {CITY} {STRING} are expected to double production!
STR_4839_PRODUCTION_DOWN_BY_50          :{BLACK}{BIGFONT}{CITY} {STRING} production down by 50%
STR_483A_INSECT_INFESTATION_CAUSES      :{BLACK}{BIGFONT}Insect infestation causes havoc at {CITY} {STRING}!{}Production down by 50%
STR_483B_CAN_ONLY_BE_POSITIONED         :{WHITE}...can only be positioned near edges of map
STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
STR_1001_IMPOSSIBLE_TRACK_COMBINATION   :{WHITE}Impossible track combination
STR_1002_EXCAVATION_WOULD_DAMAGE        :{WHITE}Excavation would damage tunnel
STR_1003_ALREADY_AT_SEA_LEVEL           :{WHITE}Already at sea-level
STR_1004_TOO_HIGH                       :{WHITE}Too high
STR_1005_NO_SUITABLE_RAILROAD_TRACK     :{WHITE}No suitable railroad track
STR_1006_TRAIN_INSIDE_DEPOT             :{WHITE}Train inside depot
STR_1007_ALREADY_BUILT                  :{WHITE}...already built
STR_1008_MUST_REMOVE_RAILROAD_TRACK     :{WHITE}Must remove railroad track first
STR_1009_TOO_MANY_DEPOTS                :{WHITE}Too many depots
STR_100A_RAILROAD_CONSTRUCTION          :{WHITE}Railroad Construction
STR_100B_MONORAIL_CONSTRUCTION          :{WHITE}Monorail Construction
STR_100C_MAGLEV_CONSTRUCTION            :{WHITE}MagLev Construction
STR_100D_SELECT_RAIL_BRIDGE             :{WHITE}Select Rail Bridge
STR_100E_CAN_T_BUILD_TRAIN_DEPOT        :{WHITE}Can't build train depot here...
STR_100F_CAN_T_BUILD_RAILROAD_STATION   :{WHITE}Can't build railroad station here...
STR_1010_CAN_T_BUILD_SIGNALS_HERE       :{WHITE}Can't build signals here...
STR_1011_CAN_T_BUILD_RAILROAD_TRACK     :{WHITE}Can't build railroad track here...
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK    :{WHITE}Can't remove railroad track from here...
STR_1013_CAN_T_REMOVE_SIGNALS_FROM      :{WHITE}Can't remove signals from here...
STR_1014_TRAIN_DEPOT_ORIENTATION        :{WHITE}Train Depot Orientation
STR_1015_RAILROAD_CONSTRUCTION          :Railroad construction
STR_1016_MONORAIL_CONSTRUCTION          :Monorail construction
STR_1017_MAGLEV_CONSTRUCTION            :MagLev construction
STR_1018_BUILD_RAILROAD_TRACK           :{BLACK}Build railroad track
STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for building and servicing trains)
STR_101A_BUILD_RAILROAD_STATION         :{BLACK}Build railroad station
STR_101B_BUILD_RAILROAD_SIGNALS         :{BLACK}Build railroad signals
STR_101C_BUILD_RAILROAD_BRIDGE          :{BLACK}Build railroad bridge
STR_101D_BUILD_RAILROAD_TUNNEL          :{BLACK}Build railroad tunnel
STR_101E_TOGGLE_BUILD_REMOVE_FOR        :{BLACK}Toggle build/remove for railroad track and signals
STR_101F_BRIDGE_SELECTION_CLICK         :{BLACK}Bridge selection - click on selected bridge to build it
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO:{BLACK}Select railroad depot orientation
STR_1021_RAILROAD_TRACK                 :Railroad track
STR_1022_RAILROAD_TRACK_WITH_SIGNALS    :Railroad track with signals
STR_1023_RAILROAD_TRAIN_DEPOT           :Railroad train depot
STR_1024_AREA_IS_OWNED_BY_ANOTHER       :{WHITE}...area is owned by another company
STR_6800_DIFFICULTY_LEVEL               :{WHITE}Difficulty Level
STR_6801_EASY                           :{BLACK}Easy
STR_6802_MEDIUM                         :{BLACK}Medium
STR_6803_HARD                           :{BLACK}Hard
STR_6804_CUSTOM                         :{BLACK}Custom
STR_6805_MAXIMUM_NO_COMPETITORS         :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA16}
STR_6806_COMPETITOR_START_TIME          :{LTBLUE}Competitor start time: {ORANGE}{STRING}
STR_6807_NO_OF_TOWNS                    :{LTBLUE}No. of towns: {ORANGE}{STRING}
STR_6808_NO_OF_INDUSTRIES               :{LTBLUE}No. of industries: {ORANGE}{STRING}
STR_6809_MAXIMUM_INITIAL_LOAN_000       :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY},000
STR_680A_INITIAL_INTEREST_RATE          :{LTBLUE}Initial interest rate: {ORANGE}{COMMA16}%
STR_680B_VEHICLE_RUNNING_COSTS          :{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR:{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
STR_680D_INTELLIGENCE_OF_COMPETITORS    :{LTBLUE}Intelligence of competitors: {ORANGE}{STRING}
STR_680E_VEHICLE_BREAKDOWNS             :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
STR_680F_SUBSIDY_MULTIPLIER             :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
STR_6810_COST_OF_CONSTRUCTION           :{LTBLUE}Cost of construction: {ORANGE}{STRING}
STR_6811_TERRAIN_TYPE                   :{LTBLUE}Terrain type: {ORANGE}{STRING}
STR_6812_QUANTITY_OF_SEA_LAKES          :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
STR_6813_ECONOMY                        :{LTBLUE}Economy: {ORANGE}{STRING}
STR_6814_TRAIN_REVERSING                :{LTBLUE}Train reversing: {ORANGE}{STRING}
STR_6815_DISASTERS                      :{LTBLUE}Disasters: {ORANGE}{STRING}
STR_6816_LOW                            :Low
STR_6817_NORMAL                         :Normal
STR_6818_HIGH                           :High
STR_6819                                :{BLACK}<
STR_681A                                :{BLACK}>
STR_681B_VERY_SLOW                      :Very Slow
STR_681C_SLOW                           :Slow
STR_681D_MEDIUM                         :Medium
STR_681E_FAST                           :Fast
STR_681F_VERY_FAST                      :Very Fast
STR_6820_LOW                            :Low
STR_6821_MEDIUM                         :Medium
STR_6822_HIGH                           :High
STR_6823_NONE                           :None
STR_6824_REDUCED                        :Reduced
STR_6825_NORMAL                         :Normal
STR_6826_X1_5                           :x1.5
STR_6827_X2                             :x2
STR_6828_X3                             :x3
STR_6829_X4                             :x4
STR_682A_VERY_FLAT                      :Very Flat
STR_682B_FLAT                           :Flat
STR_682C_HILLY                          :Hilly
STR_682D_MOUNTAINOUS                    :Mountainous
STR_682E_STEADY                         :Steady
STR_682F_FLUCTUATING                    :Fluctuating
STR_6830_IMMEDIATE                      :Immediate
STR_6831_3_MONTHS_AFTER_PLAYER          :3 months after player
STR_6832_6_MONTHS_AFTER_PLAYER          :6 months after player
STR_6833_9_MONTHS_AFTER_PLAYER          :9 months after player
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations
STR_6835_AT_END_OF_LINE_ONLY            :At end of line only
STR_6836_OFF                            :Off
STR_6837_ON                             :On
STR_6838_SHOW_HI_SCORE_CHART            :{BLACK}Show hi-score chart
STR_5000_TRAIN_IN_TUNNEL                :{WHITE}Train in tunnel
STR_5001_ROAD_VEHICLE_IN_TUNNEL         :{WHITE}Road vehicle in tunnel
STR_5002                                :
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY      :{WHITE}Another tunnel in the way
STR_5004                                :
STR_5005_UNABLE_TO_EXCAVATE_LAND        :{WHITE}Unable to excavate land for other end of tunnel
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST     :{WHITE}Must demolish tunnel first
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST     :{WHITE}Must demolish bridge first
STR_5008_CANNOT_START_AND_END_ON        :{WHITE}Cannot start and end on same position
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED   :{WHITE}Level land or water required under bridge
STR_500A_START_AND_END_MUST_BE_IN       :{WHITE}Start and end must be in line
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL     :{WHITE}Site unsuitable for tunnel entrance
STR_500C                                :
STR_500D                                :{GOLD}{STRING},{} {VELOCITY}   {WHITE}{CURRENCY}
STR_500E_SUSPENSION_STEEL               :Suspension, Steel
STR_500F_GIRDER_STEEL                   :Girder, Steel
STR_5010_CANTILEVER_STEEL               :Cantilever, Steel
STR_5011_SUSPENSION_CONCRETE            :Suspension, Concrete
STR_5012_WOODEN                         :Wooden
STR_5013_CONCRETE                       :Concrete
STR_5014_TUBULAR_STEEL                  :Tubular, Steel
STR_5015_CAN_T_BUILD_BRIDGE_HERE        :{WHITE}Can't build bridge here...
STR_5016_CAN_T_BUILD_TUNNEL_HERE        :{WHITE}Can't build tunnel here...
STR_5017_RAILROAD_TUNNEL                :Railroad tunnel
STR_5018_ROAD_TUNNEL                    :Road tunnel
STR_5019                                :
STR_501A                                :
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE   :Steel suspension rail bridge
STR_501C_STEEL_GIRDER_RAIL_BRIDGE       :Steel girder rail bridge
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE   :Steel cantilever rail bridge
STR_501E_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension rail bridge
STR_501F_WOODEN_RAIL_BRIDGE             :Wooden rail bridge
STR_5020_CONCRETE_RAIL_BRIDGE           :Concrete rail bridge
STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE   :Steel suspension road bridge
STR_5022_STEEL_GIRDER_ROAD_BRIDGE       :Steel girder road bridge
STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE   :Steel cantilever road bridge
STR_5024_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension road bridge
STR_5025_WOODEN_ROAD_BRIDGE             :Wooden road bridge
STR_5026_CONCRETE_ROAD_BRIDGE           :Concrete road bridge
STR_5027_TUBULAR_RAIL_BRIDGE            :Tubular rail bridge
STR_5028_TUBULAR_ROAD_BRIDGE            :Tubular road bridge
STR_5029_STEEL                          :Steel
STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction for road
STR_1801_MUST_REMOVE_ROAD_FIRST         :{WHITE}Must remove road first
STR_1802_ROAD_CONSTRUCTION              :{WHITE}Road Construction
STR_1803_SELECT_ROAD_BRIDGE             :{WHITE}Select Road Bridge
STR_1804_CAN_T_BUILD_ROAD_HERE          :{WHITE}Can't build road here...
STR_1805_CAN_T_REMOVE_ROAD_FROM         :{WHITE}Can't remove road from here...
STR_1806_ROAD_DEPOT_ORIENTATION         :{WHITE}Road Depot Orientation
STR_1807_CAN_T_BUILD_ROAD_VEHICLE       :{WHITE}Can't build road vehicle depot here...
STR_1808_CAN_T_BUILD_BUS_STATION        :{WHITE}Can't build bus station...
STR_1809_CAN_T_BUILD_TRUCK_STATION      :{WHITE}Can't build truck station...
STR_180A_ROAD_CONSTRUCTION              :Road construction
STR_180B_BUILD_ROAD_SECTION             :{BLACK}Build road section
STR_180C_BUILD_ROAD_VEHICLE_DEPOT       :{BLACK}Build road vehicle depot (for building and servicing vehicles)
STR_180D_BUILD_BUS_STATION              :{BLACK}Build bus station
STR_180E_BUILD_TRUCK_LOADING_BAY        :{BLACK}Build truck loading bay
STR_180F_BUILD_ROAD_BRIDGE              :{BLACK}Build road bridge
STR_1810_BUILD_ROAD_TUNNEL              :{BLACK}Build road tunnel
STR_1811_TOGGLE_BUILD_REMOVE_FOR        :{BLACK}Toggle build/remove for road construction
STR_1812_BRIDGE_SELECTION_CLICK         :{BLACK}Bridge selection - click on selected bridge to build it
STR_1813_SELECT_ROAD_VEHICLE_DEPOT      :{BLACK}Select road vehicle depot orientation
STR_1814_ROAD                           :Road
STR_1815_ROAD_WITH_STREETLIGHTS         :Road with streetlights
STR_1816_TREE_LINED_ROAD                :Tree-lined road
STR_1817_ROAD_VEHICLE_DEPOT             :Road vehicle depot
STR_1818_ROAD_RAIL_LEVEL_CROSSING       :Road/rail level crossing
STR_6000_DEBUGGER                       :{WHITE}Debugger
STR_6001_ANIMATION_BLOCKS               :{RED}Animation blocks: {COMMA16}/{COMMA16}
STR_6002_CASH                           :{BLACK}+Cash
STR_6003_TOWNS                          :{BLACK}+Towns
STR_6004                                :{BLACK}{COMMA32}
STR_6005                                :{BLACK}+
STR_6006                                :{BLACK}-
STR_6007_NON_EFFECT_OBJECTS             :{RED}Non-Effect Objects: {COMMA16}/{COMMA16}
STR_6008_EFFECT_OBJECTS                 :{RED}Effect Objects: {COMMA16}/{COMMA16}
STR_6009_TEXT_EFFECTS                   :{RED}Text Effects: {COMMA16}/{COMMA16}
STR_600A_LAND_CODE                      :{BLACK}Land Code: {COMMA16}
STR_600B_ORDERS                         :{RED}Orders: {COMMA16}/{COMMA16}
STR_600C_NAMES                          :{RED}Names: {COMMA16}/{COMMA16}
STR_600D_ALLVEH                         :{BLACK}AllVeh
STR_600E_CMPNY                          :{BLACK}+Cmpny
STR_600F_INTERRUPTS                     :{BLACK}Interrupts: {COMMA16}
STR_6010_ID                             :{BLACK}ID: {COMMA16}
STR_6011_SERIAL_RESENDS                 :{BLACK}Serial resends: {COMMA16}
STR_6012_RAND_SEED                      :{ORANGE}Rand.Seed: {YELLOW}{COMMA16}
STR_6013_GR_CACHE_USED                  :{RED}Gr.Cache Used: {COMMA32}/{COMMA32}
STR_6014_FINGERPRINT                    :{BLACK}Fingerprint: --------
STR_6015_STATIONS                       :{RED}Stations: {COMMA16}/{COMMA16}
STR_6016_RANDOM_SEED                    :{BLACK}Random seed: {ORANGE}{COMMA32}
STR_6017_NPC_PZ                         :{BLACK}NPC PZ
STR_6018_GAMES_OUT_OF_SYNC              :{WHITE}GAMES OUT OF SYNC!
STR_4000_SAVE_GAME                      :{WHITE}Save Game
STR_4001_LOAD_GAME                      :{WHITE}Load Game
STR_4002_SAVE                           :{BLACK}Save
STR_4003_DELETE                         :{BLACK}Delete
STR_4004                                :{STRING}, {DATE_LONG}
STR_4005_BYTES_FREE                     :{BLACK}{COMMA32} bytes free
STR_4006_UNABLE_TO_READ_DRIVE           :{BLACK}Unable to read drive
STR_4007_GAME_SAVE_FAILED               :{WHITE}Game Save Failed
STR_4008_UNABLE_TO_DELETE_FILE          :{WHITE}Unable to delete file
STR_4009_GAME_LOAD_FAILED               :{WHITE}Game Load Failed
STR_400A_LIST_OF_DRIVES_DIRECTORIES     :{BLACK}List of drives, directories and saved-game files
STR_400B_CURRENTLY_SELECTED_NAME        :{BLACK}Currently selected name for saved-game
STR_400C_DELETE_THE_CURRENTLY_SELECTED  :{BLACK}Delete the currently selected saved-game
STR_400D_SAVE_THE_CURRENT_GAME_USING    :{BLACK}Save the current game, using the selected name
STR_400E_SELECT_NEW_GAME_TYPE           :{WHITE}Select New Game Type
STR_400F_SELECT_SCENARIO_GREEN_PRE      :{BLACK}Select scenario (green), pre-set game (blue), or random new game
STR_4010_GENERATE_RANDOM_NEW_GAME       :Generate random new game
STR_2800_PLANT_TREES                    :Plant trees
STR_2801_PLACE_SIGN                     :Place sign
STR_2802_TREES                          :{WHITE}Trees
STR_2803_TREE_ALREADY_HERE              :{WHITE}...tree already here
STR_2804_SITE_UNSUITABLE                :{WHITE}...site unsuitable
STR_2805_CAN_T_PLANT_TREE_HERE          :{WHITE}Can't plant tree here...
STR_2806                                :{WHITE}{STRING}
STR_2807                                :{TINYFONT}{WHITE}{STRING}
STR_2808_TOO_MANY_SIGNS                 :{WHITE}...too many signs
STR_2809_CAN_T_PLACE_SIGN_HERE          :{WHITE}Can't place sign here...
STR_280A_SIGN                           :Sign
STR_280B_EDIT_SIGN_TEXT                 :{WHITE}Edit sign text
STR_280C_CAN_T_CHANGE_SIGN_NAME         :{WHITE}Can't change sign name...
STR_280D_SELECT_TREE_TYPE_TO_PLANT      :{BLACK}Select tree type to plant
STR_280E_TREES                          :Trees
STR_280F_RAINFOREST                     :Rainforest
STR_2810_CACTUS_PLANTS                  :Cactus Plants
STR_0800_COST                           :{TINYFONT}{RED}Cost: {CURRENCY}
STR_0801_COST                           :{RED}Cost: {CURRENCY}
STR_0802_INCOME                         :{TINYFONT}{GREEN}Income: {CURRENCY}
STR_0803_INCOME                         :{GREEN}Income: {CURRENCY}
STR_0804_ESTIMATED_COST                 :{TINYFONT}{WHITE}Estimated Cost: {CURRENCY}
STR_0805_ESTIMATED_COST                 :{WHITE}Estimated Cost: {CURRENCY}
STR_0806_ESTIMATED_INCOME               :{TINYFONT}{WHITE}Estimated Income: {CURRENCY}
STR_0807_ESTIMATED_INCOME               :{WHITE}Estimated Income: {CURRENCY}
STR_0808_CAN_T_RAISE_LAND_HERE          :{WHITE}Can't raise land here...
STR_0809_CAN_T_LOWER_LAND_HERE          :{WHITE}Can't lower land here...
STR_080A_ROCKS                          :Rocks
STR_080B_ROUGH_LAND                     :Rough land
STR_080C_BARE_LAND                      :Bare land
STR_080D_GRASS                          :Grass
STR_080E_FIELDS                         :Fields
STR_080F_SNOW_COVERED_LAND              :Snow-covered land
STR_0810_DESERT                         :Desert
STR_B000_ZEPPELIN_DISASTER_AT           :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}!
STR_B001_ROAD_VEHICLE_DESTROYED         :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision!
STR_B002_OIL_REFINERY_EXPLOSION         :{BLACK}{BIGFONT}Oil refinery explosion near {CITY}!
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS:{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {CITY}!
STR_B004_UFO_LANDS_NEAR                 :{BLACK}{BIGFONT}'UFO' lands near {CITY}!
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES    :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {CITY}!
STR_3800_SHIP_DEPOT_ORIENTATION         :{WHITE}Ship Depot Orientation
STR_3801_MUST_BE_BUILT_ON_WATER         :{WHITE}...must be built on water
STR_3802_CAN_T_BUILD_SHIP_DEPOT         :{WHITE}Can't build ship depot here...
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION  :{BLACK}Select ship depot orientation
STR_3804_WATER                          :Water
STR_3805_COAST_OR_RIVERBANK             :Coast or riverbank
STR_3806_SHIP_DEPOT                     :Ship depot
STR_3807_CAN_T_BUILD_ON_WATER           :{WHITE}...Can't build on water
STR_5800_OBJECT_IN_THE_WAY              :{WHITE}Object in the way
STR_5801_TRANSMITTER                    :Transmitter
STR_5802_LIGHTHOUSE                     :Lighthouse
STR_5803_COMPANY_HEADQUARTERS           :Company Headquarters
STR_5804_COMPANY_HEADQUARTERS_IN        :{WHITE}...company headquarters in the way
STR_5805_COMPANY_OWNED_LAND             :Company-owned land
STR_5806_CAN_T_PURCHASE_THIS_LAND       :{WHITE}Can't purchase this land area...
STR_5807_YOU_ALREADY_OWN_IT             :{WHITE}...you already own it!
