Functions | |
| void MYGUI_EXPORT | actionWidgetHide (Widget *_widget) |
| void MYGUI_EXPORT | actionWidgetShow (Widget *_widget) |
| void MYGUI_EXPORT | actionWidgetDestroy (Widget *_widget) |
| void MYGUI_EXPORT | linearMoveFunction (const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _k) |
| template<int N> | |
| void | acceleratedMoveFunction (const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time) |
| template<int N> | |
| void | jumpMoveFunction (const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time) |
| void MYGUI_EXPORT | inertionalMoveFunction (const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time) |
| void MyGUI::action::acceleratedMoveFunction | ( | const IntCoord & | _startRect, | |
| const IntCoord & | _destRect, | |||
| IntCoord & | _result, | |||
| float | _current_time | |||
| ) | [inline] |
Function for ControllerPosition per frame action : Move with accelerated speed if N == 10 then this function is same as linearMoveFunction if N > 10 speed will be increasing if N < 10 speed will be decreasing
Definition at line 54 of file MyGUI_ActionController.h.
| void MyGUI::action::actionWidgetDestroy | ( | Widget * | _widget | ) |
Function used for destroying widget with one of controller event
Definition at line 45 of file MyGUI_ActionController.cpp.
| void MyGUI::action::actionWidgetHide | ( | Widget * | _widget | ) |
Function used for hiding widget with one of controller event
Definition at line 35 of file MyGUI_ActionController.cpp.
| void MyGUI::action::actionWidgetShow | ( | Widget * | _widget | ) |
Function used for showing widget with one of controller event
Definition at line 40 of file MyGUI_ActionController.cpp.
| void MyGUI::action::inertionalMoveFunction | ( | const IntCoord & | _startRect, | |
| const IntCoord & | _destRect, | |||
| IntCoord & | _result, | |||
| float | _current_time | |||
| ) |
Function for ControllerPosition per frame action : Start with zero speed increasing half time and then decreasing to zero
Definition at line 59 of file MyGUI_ActionController.cpp.
| void MyGUI::action::jumpMoveFunction | ( | const IntCoord & | _startRect, | |
| const IntCoord & | _destRect, | |||
| IntCoord & | _result, | |||
| float | _current_time | |||
| ) | [inline] |
Function for ControllerPosition per frame action : Move with accelerated speed a bit farther than necessary and then return it back
Definition at line 62 of file MyGUI_ActionController.h.
| void MyGUI::action::linearMoveFunction | ( | const IntCoord & | _startRect, | |
| const IntCoord & | _destRect, | |||
| IntCoord & | _result, | |||
| float | _k | |||
| ) |
Function for ControllerPosition per frame action : Move with constant speed
Definition at line 50 of file MyGUI_ActionController.cpp.
1.6.3