FIFE::Layer Member List
This is the complete list of members for
FIFE::Layer, including all inherited members.
| addChangeListener(LayerChangeListener *listener) | FIFE::Layer | |
| addInstance(Instance *instance, const ExactModelCoordinate &p) | FIFE::Layer | |
| addRef() | FIFE::FifeClass | [inline, virtual] |
| areInstancesVisible() const | FIFE::Layer | [inline] |
| cellContainsBlockingInstance(const ModelCoordinate &cellCoordinate) | FIFE::Layer | |
| createInstance(Object *object, const ModelCoordinate &p, const std::string &id="") | FIFE::Layer | |
| createInstance(Object *object, const ExactModelCoordinate &p, const std::string &id="") | FIFE::Layer | |
| decRef() | FIFE::FifeClass | [inline, virtual] |
| deleteInstance(Instance *object) | FIFE::Layer | |
| getCellGrid() const | FIFE::Layer | [inline] |
| getChangedInstances() | FIFE::Layer | [inline] |
| getFifeId() | FIFE::FifeClass | [inline] |
| getId() const | FIFE::Layer | [inline] |
| getInstance(const std::string &identifier) | FIFE::Layer | |
| getInstances() const | FIFE::Layer | [inline] |
| getInstances(const std::string &id) | FIFE::Layer | |
| getInstancesAt(Location &loc, bool use_exactcoordinates=false) | FIFE::Layer | |
| getInstanceTree(void) const | FIFE::Layer | [inline] |
| getLayerTransparency() | FIFE::Layer | |
| getMap() const | FIFE::Layer | [inline] |
| getMinMaxCoordinates(ModelCoordinate &min, ModelCoordinate &max, const Layer *layer=0) const | FIFE::Layer | |
| getPathingStrategy() const | FIFE::Layer | [inline] |
| getPoolId() | FIFE::ResourceClass | [inline, virtual] |
| getRefCount() | FIFE::FifeClass | [inline, virtual] |
| getResourceLocation() | FIFE::ResourceClass | [virtual] |
| hasInstances() const | FIFE::Layer | |
| isChanged() | FIFE::Layer | [inline] |
| Layer(const std::string &identifier, Map *map, CellGrid *grid) | FIFE::Layer | |
| removeChangeListener(LayerChangeListener *listener) | FIFE::Layer | |
| setCellGrid(CellGrid *grid) | FIFE::Layer | [inline] |
| setId(const std::string &id) | FIFE::Layer | [inline] |
| setInstancesVisible(bool vis) | FIFE::Layer | |
| setLayerTransparency(uint8_t transparency) | FIFE::Layer | |
| setPathingStrategy(PathingStrategy strategy) | FIFE::Layer | [inline] |
| setResourceLocation(const ResourceLocation &location) | FIFE::ResourceClass | [virtual] |
| toggleInstancesVisible() | FIFE::Layer | |
| update() | FIFE::Layer | |
| ~Layer() | FIFE::Layer | |