A hyperplane. More...
Public Member Functions | |
| Scalar | absDistance (const VectorType &p) const |
| template<typename NewScalarType > | |
| internal::cast_return_type < Hyperplane, Hyperplane < NewScalarType, AmbientDimAtCompileTime, Options > >::type | cast () const |
| const Coefficients & | coeffs () const |
| Coefficients & | coeffs () |
| Index | dim () const |
| Hyperplane () | |
| Hyperplane (Index _dim) | |
| Hyperplane (const VectorType &n, const VectorType &e) | |
| Hyperplane (const VectorType &n, Scalar d) | |
| Hyperplane (const ParametrizedLine< Scalar, AmbientDimAtCompileTime > ¶metrized) | |
| template<typename OtherScalarType , int OtherOptions> | |
| Hyperplane (const Hyperplane< OtherScalarType, AmbientDimAtCompileTime, OtherOptions > &other) | |
| VectorType | intersection (const Hyperplane &other) const |
| template<int OtherOptions> | |
| bool | isApprox (const Hyperplane< Scalar, AmbientDimAtCompileTime, OtherOptions > &other, typename NumTraits< Scalar >::Real prec=NumTraits< Scalar >::dummy_precision()) const |
| ConstNormalReturnType | normal () const |
| NormalReturnType | normal () |
| void | normalize (void) |
| const Scalar & | offset () const |
| Scalar & | offset () |
| VectorType | projection (const VectorType &p) const |
| Scalar | signedDistance (const VectorType &p) const |
| template<typename XprType > | |
| Hyperplane & | transform (const MatrixBase< XprType > &mat, TransformTraits traits=Affine) |
| template<int TrOptions> | |
| Hyperplane & | transform (const Transform< Scalar, AmbientDimAtCompileTime, Affine, TrOptions > &t, TransformTraits traits=Affine) |
Static Public Member Functions | |
| static Hyperplane | Through (const VectorType &p0, const VectorType &p1) |
| static Hyperplane | Through (const VectorType &p0, const VectorType &p1, const VectorType &p2) |
A hyperplane.
This is defined in the Geometry module.
#include <Eigen/Geometry>
A hyperplane is an affine subspace of dimension n-1 in a space of dimension n. For example, a hyperplane in a plane is a line; a hyperplane in 3-space is a plane.
| _Scalar | the scalar type, i.e., the type of the coefficients |
| _AmbientDim | the dimension of the ambient space, can be a compile time value or Dynamic. Notice that the dimension of the hyperplane is _AmbientDim-1. |
This class represents an hyperplane as the zero set of the implicit equation
where
is a unit normal vector of the plane (linear part) and
is the distance (offset) to the origin.
| Hyperplane | ( | ) | [inline, explicit] |
Default constructor without initialization
| Hyperplane | ( | Index | _dim | ) | [inline, explicit] |
Constructs a dynamic-size hyperplane with _dim the dimension of the ambient space
| Hyperplane | ( | const VectorType & | n, |
| const VectorType & | e | ||
| ) | [inline] |
Construct a plane from its normal n and a point e onto the plane.
| Hyperplane | ( | const VectorType & | n, |
| Scalar | d | ||
| ) | [inline] |
Constructs a plane from its normal n and distance to the origin d such that the algebraic equation of the plane is
.
| Hyperplane | ( | const ParametrizedLine< Scalar, AmbientDimAtCompileTime > & | parametrized | ) | [inline, explicit] |
Constructs a hyperplane passing through the parametrized line parametrized. If the dimension of the ambient space is greater than 2, then there isn't uniqueness, so an arbitrary choice is made.
| Hyperplane | ( | const Hyperplane< OtherScalarType, AmbientDimAtCompileTime, OtherOptions > & | other | ) | [inline, explicit] |
Copy constructor with scalar type conversion
| Scalar absDistance | ( | const VectorType & | p | ) | const [inline] |
*this and a point p. | internal::cast_return_type<Hyperplane, Hyperplane<NewScalarType,AmbientDimAtCompileTime,Options> >::type cast | ( | ) | const [inline] |
*this with scalar type casted to NewScalarType Note that if NewScalarType is equal to the current scalar type of *this then this function smartly returns a const reference to *this.
| const Coefficients& coeffs | ( | ) | const [inline] |
| Coefficients& coeffs | ( | ) | [inline] |
| Index dim | ( | ) | const [inline] |
| VectorType intersection | ( | const Hyperplane< _Scalar, _AmbientDim, _Options > & | other | ) | const [inline] |
*this and other are lines.| bool isApprox | ( | const Hyperplane< Scalar, AmbientDimAtCompileTime, OtherOptions > & | other, |
| typename NumTraits< Scalar >::Real | prec = NumTraits<Scalar>::dummy_precision() |
||
| ) | const [inline] |
true if *this is approximately equal to other, within the precision determined by prec.| ConstNormalReturnType normal | ( | ) | const [inline] |
| NormalReturnType normal | ( | ) | [inline] |
| void normalize | ( | void | ) | [inline] |
normalizes *this
| const Scalar& offset | ( | ) | const [inline] |
| Scalar& offset | ( | ) | [inline] |
| VectorType projection | ( | const VectorType & | p | ) | const [inline] |
*this. | Scalar signedDistance | ( | const VectorType & | p | ) | const [inline] |
*this and a point p. | static Hyperplane Through | ( | const VectorType & | p0, |
| const VectorType & | p1 | ||
| ) | [inline, static] |
Constructs a hyperplane passing through the two points. If the dimension of the ambient space is greater than 2, then there isn't uniqueness, so an arbitrary choice is made.
| static Hyperplane Through | ( | const VectorType & | p0, |
| const VectorType & | p1, | ||
| const VectorType & | p2 | ||
| ) | [inline, static] |
Constructs a hyperplane passing through the three points. The dimension of the ambient space is required to be exactly 3.
| Hyperplane& transform | ( | const MatrixBase< XprType > & | mat, |
| TransformTraits | traits = Affine |
||
| ) | [inline] |
| Hyperplane& transform | ( | const Transform< Scalar, AmbientDimAtCompileTime, Affine, TrOptions > & | t, |
| TransformTraits | traits = Affine |
||
| ) | [inline] |
Applies the transformation t to *this and returns a reference to *this.
1.7.6.1