<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS><TS version="1.1" language="nl">
<defaultcodec></defaultcodec>
<context>
    <name>GameTree</name>
    <message>
        <location filename="../mythgame/gametree.cpp" line="227"/>
        <source>All Games</source>
        <translation>Alle spellen</translation>
    </message>
    <message>
        <location filename="../mythgame/gametree.cpp" line="211"/>
        <source>Favourites</source>
        <translation>Favorieten</translation>
    </message>
    <message>
        <location filename="../mythgame/gametree.cpp" line="242"/>
        <source>-   By Name</source>
        <translation>-   Op naam</translation>
    </message>
    <message>
        <location filename="../mythgame/gametree.cpp" line="237"/>
        <source>-   By Year</source>
        <translation>-   Op jaar</translation>
    </message>
    <message>
        <location filename="../mythgame/gametree.cpp" line="232"/>
        <source>-   By Genre</source>
        <translation>-   Op genre</translation>
    </message>
    <message>
        <location filename="../mythgame/gametree.cpp" line="385"/>
        <source>Players Available. 

 Please pick one.</source>
        <translation>Spelers beschikbaar. 

 Kiezen alstublieft.</translation>
    </message>
    <message>
        <location filename="../mythgame/gametree.cpp" line="247"/>
        <source>-   By Publisher</source>
        <translation>-   Op uitgever</translation>
    </message>
</context>
<context>
    <name>MythGamePlayerEditor</name>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="290"/>
        <source>Game Player Menu</source>
        <translation>Spelers menu</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="291"/>
        <source>Edit..</source>
        <translation>Bewerken...</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="291"/>
        <source>Delete..</source>
        <translation>Verwijderen...</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="316"/>
        <source>Are you sure you want to delete this item?</source>
        <translation>Bent u zeker dat u dit item wilt verwijderen?</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="317"/>
        <source>Yes, delete It</source>
        <translation>Ja, verwijderen</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="318"/>
        <source>No, don&apos;t</source>
        <translation>Neen</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="250"/>
        <source>Game Players</source>
        <translation>Spelers</translation>
    </message>
</context>
<context>
    <name>QObject</name>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="30"/>
        <source>Game display order</source>
        <translation>Spellen volgorde</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="91"/>
        <source>MythGame Settings -- General</source>
        <translation>MythGame instellingen -- Algemeen</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="439"/>
        <source>Unknown</source>
        <translation>Onbekend</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="34"/>
        <source>Order in which to sort the games - this is for all systems. Available choices: system, year, genre and gamename</source>
        <translation>Manier om spellen te rangschikken - voor alle systemen. Keuzemogelijkheden: system, year, genre en gamename</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="41"/>
        <source>Favourite display order</source>
        <translation>Rangschikken van favorieten</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="46"/>
        <source>Order in which to sort the games marked as favourites - this is for all systems. Available choices: system, year, genre and gamename</source>
        <translation>Manier om favoriete spellen te rangschikken - voor alle systemen. Keuzemogelijkheden: system, year, genre en gamename</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="53"/>
        <source>Indepth Game Scan</source>
        <translation>Gedetailleerd spellen zoeken</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="56"/>
        <source>Enabling this causes a game scan to gather crc values and attempt to find out more detailed information about the game: NOTE this can greatly increase the time a gamescan takes based on the amount of games scanned.</source>
        <translation>Deze manier van zoeken zorgt voor grotere crc-waarden en probeert meer gedetailleerde informatie over spellen te vinden. Dit kan er voor zorgen dat het zoeken erg lang kan duren, afhankelijk van het aantal spellen.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="63"/>
        <source>Prompt for removal of deleted rom(s)</source>
        <translation>Vragen of verwijderde rom(s) weg mogen</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="66"/>
        <source>This enables a prompt for removing deleted roms from the database during a  gamescan</source>
        <translation>Zorgt dat er gevraagd wordt of verwijderde roms uit de database verwijderd mogen worden.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="74"/>
        <source>Display Files Names in Game Tree</source>
        <translation>Bestandsnamen tonen</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="75"/>
        <source>Enabling this causes the filenames to be displayed in the game tree rather than the trimmed/looked up gamename</source>
        <translation>Bestandsnamen worden afgebeeld in plaats van de afgekorte/opgezochte naam van het spel</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="132"/>
        <source>Allow games to span multiple roms/disks</source>
        <translation>Spellen mogen meerdere roms/disks behelzen</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="133"/>
        <source>This setting means that we will look for items like game.1.rom, game.2.rom and consider them a single game.</source>
        <translation>Zorgt ervoor dat er gezocht wordt naar items als spel.1.rom, spel.2.rom en deze vervolgens als één spel beschouwd worden.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="143"/>
        <source>Command</source>
        <translation>Commando</translation>
    </message>
    <message>
        <location filename="" line="134944852"/>
        <source>Path+name of binary and optional parameters. %s can be used to represent the name of any rom being launched. if not specified the rom filename will be added to the end of the command. As well %d1, %d2, %d3 and %d4 represent disks in a multidisk/game situation</source>
        <translation type="obsolete">Path en bestandsnaam en optionele parameters. %s kan gebruikt worden voor elke rom die uitgevoerd dient te worden. Bestandsnaam wordt toegevoegd op het einde, tenzij deze apart gespecificeerd wordt. %d1, %d2, %d3 en %d4 gebruiken voor meerdere roms/disks.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="154"/>
        <source>Type</source>
        <translation>Type</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="160"/>
        <source>Type of Game/Emulator. Mostly for informational purposes and has little effect on the function of your system.</source>
        <translation>Type spel/emulator. Vooral ter informatie, heeft weinig invloed op het functioneren van het systeem.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="170"/>
        <source>Rom Path</source>
        <translation>Map met roms</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="171"/>
        <source>Location of the ROM files for this emulator</source>
        <translation>Map waarin de roms voor deze emulator bewaard worden.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="181"/>
        <source>Working Directory</source>
        <translation>Werkmap</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="182"/>
        <source>Directory to change to before launching emulator. Blank is usually fine</source>
        <translation>Voor het uitvoeren van het spel wordt er naar deze map overgeschakeld. Leeg laten is meestal goed.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="192"/>
        <source>File Extensions</source>
        <translation>Bestandsextensies</translation>
    </message>
    <message>
        <location filename="" line="134944852"/>
        <source>List of all file extensions to be used for this emulator. Blank means any file under ROM PATH is considered to be used with this emulator</source>
        <translation type="obsolete">Lijst van alle extensies waarvoor deze emulator gebruikt kan worden. Leeg laten betekent dat elk bestand in deze map uitgevoerd kan worden door deze emulator.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="204"/>
        <source>ScreenShots</source>
        <translation>Schermafbeelding</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="205"/>
        <source>Path to any screenshots for this player</source>
        <translation>Map met afbeeldingen voor deze speler.</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="215"/>
        <source>Game Player Setup</source>
        <translation>Speler instellingen</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="265"/>
        <source>(New Game Player)</source>
        <translation>(Nieuwe speler)</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="21"/>
        <source>OTHER</source>
        <translation>ANDERS</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="26"/>
        <source>MAME</source>
        <translation>MAME</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="28"/>
        <source>NES</source>
        <translation>NES</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="32"/>
        <source>SNES</source>
        <translation>SNES</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="27"/>
        <source>N64</source>
        <translation>N64</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="30"/>
        <source>PCE/TG16</source>
        <translation>PCE/TG16</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="25"/>
        <source>GENESIS/MEGADRIVE</source>
        <translation>GENESIS/MEGADRIVE</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="29"/>
        <source>PC GAME</source>
        <translation>PC SPEL</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="22"/>
        <source>AMIGA</source>
        <translation>AMIGA</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="23"/>
        <source>ATARI</source>
        <translation>ATARI</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="102"/>
        <source>Player Name</source>
        <translation>Naam speler</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="103"/>
        <source>Name of this Game and or Emulator</source>
        <translation>Naam van dit spel en/of emulator</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="433"/>
        <source>19xx</source>
        <translation>19xx</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="436"/>
        <source>0</source>
        <translation>0</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="581"/>
        <source>No</source>
        <translation>Neen</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="224"/>
        <source>No to all</source>
        <translation>Neen op alles</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="582"/>
        <source>Yes</source>
        <translation>Ja</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="226"/>
        <source>Yes to all</source>
        <translation>Ja op alles</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="231"/>
        <source>File Missing</source>
        <translation>Bestand ontbreekt</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="233"/>
        <source>%1 appears to be missing.
Remove it from the database?</source>
        <translation>%1 lijkt niet te bestaan. 
Uit database verwijderen?</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="586"/>
        <source>Are you sure?</source>
        <translation>Bent u zeker?</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="589"/>
        <source>This will clear all Game Meta Data
from the database. Are you sure you
want to do this?</source>
        <translation>Alle metadata worden uit de 
database verwijderd. Bent u 
zeker dat u dit wil?</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="31"/>
        <source>SEGA/MASTER SYSYTEM</source>
        <translation>SEGA/MASTER SYSTEM</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="193"/>
        <source>A Comma seperated list of all file extensions for this emulator. Blank means any file under ROM PATH is considered to be used with this emulator</source>
        <translation>Een comma gescheiden lijst met alle extenties voor deze emulator. Leeg laten betekent dat elk bestand in deze map uitgevoerd kan worden door deze emulator</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.h" line="24"/>
        <source>GAMEGEAR</source>
        <translation>GAMEGEAR</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="400"/>
        <source>Updating %1(%2) ROM database</source>
        <translation>%1 (%2) ROM database bijwerken</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="496"/>
        <source>Verifying %1 files</source>
        <translation>%1 bestanden verifiëren</translation>
    </message>
    <message>
        <location filename="../mythgame/gamehandler.cpp" line="685"/>
        <source>Scanning for %1 game(s)...</source>
        <translation>%1 spel(len) scannen...</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="82"/>
        <source>Hash filenames in display</source>
        <translation>Hash bestandsnamen in de weergave</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="84"/>
        <source>Enable hashing of names in the display tree. This can make navigating long lists a little faster</source>
        <translation>Activeer het hashen van namen in de weergaveboom. Dit kan het navigeren in lange lijsten iets sneller maken</translation>
    </message>
    <message>
        <location filename="../mythgame/gamesettings.cpp" line="144"/>
        <source>Binary and optional parameters. Multiple commands seperated with &apos;;&apos; . Use %s for the rom name. %d1, %d2, %d3 and %d4 represent disks in a multidisk/game. %s auto appended if not specified</source>
        <translation>Binaire en optionele parameters. Meerdere commando&apos;s gescheiden door &apos;;&apos;. Gebruik %s voor de romnaam. %d1, %d2, %d3 en %d4 vertegenwoordigen schijven in een multischijf/spel. %s wordt automatisch op het einde toegevoegd indien niet opgegeven</translation>
    </message>
    <message>
        <location filename="../mythgame/gametree.cpp" line="381"/>
        <source>Cancel</source>
        <translation>Annuleren</translation>
    </message>
</context>
<context>
    <name>ThemeUI</name>
    <message>
        <location filename="themestrings.h" line="2"/>
        <source>System:</source>
        <translation>Systeem:</translation>
    </message>
    <message>
        <location filename="themestrings.h" line="3"/>
        <source>Year:</source>
        <translation>Jaar:</translation>
    </message>
    <message>
        <location filename="themestrings.h" line="4"/>
        <source>Genre:</source>
        <translation>Genre:</translation>
    </message>
    <message>
        <location filename="themestrings.h" line="5"/>
        <source>Favorite:</source>
        <translation>Favoriet:</translation>
    </message>
</context>
</TS>
